Thunderwave

Thunderwave

1st-rank - Wizard Spell: Evocation Priest Spell: Weather

Casting Time: 1 action
Range: Self (15-foot cube)
Duration: Instantaneous
Components: V, S
Materials:
Auditory Sensory Effects: Very Loud
Visual Sensory Effects: None
Olfactory Sensory Effects: None
Casting Perception Mod +2
Effect Perception Mod +8

A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 Thunder Damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.   In addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.

At higher ranks: When you cast this spell as a spell of 2nd rank or higher, the damage increases by 1d8 for each rank above 1st.


 

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