Worg


 

Worg, CR 1/2

Large monstrosity, neutral evil
Armor Class 13
Hit Points 26 4d10+4 )
Spell Points
Speed 50ft

STR

17
+3

DEX

13
+1

CON

13
+1

INT

6
-2

WIS

11
+0

CHA

8
-1

Proficiency Bonus 1
Skills Perception ( 1d20+2 )
Senses Darkvision 60 ft., Passive Perception 10
Languages --

Special Abilites

Keen Hearing and Smell. The worg has Advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite. Melee Attack: 1d20+4 to hit, reach 5 ft., one target. Hit: 10 ( 2d6+3 ) Piercing Damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked Prone.



 
 

Item drops

Treasure Drops


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