Worg
Worg, CR 1/2
Large monstrosity, neutral evil
Armor Class 13
Hit Points 26 4d10+4 )
Spell Points
Speed
50ft
STR
17
+3
DEX
13
+1
CON
13
+1
INT
6
-2
WIS
11
+0
CHA
8
-1
Proficiency Bonus 1
Skills Perception ( 1d20+2 )
Senses Darkvision 60 ft., Passive Perception 10
Languages --
Special Abilites
Keen Hearing and Smell. The worg has Advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite. Melee Attack: 1d20+4 to hit, reach 5 ft., one target. Hit: 10 ( 2d6+3 ) Piercing Damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked Prone.
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