Obedient Brotherhood of Mormekar
The obedient brotherhood upholds the covenant between mortals and Mormekar as expressed by the second utterance, “Death is sacred. Obey my command: Seek out those who violate that sanctity and destroy them.”
Unlike ministers, obedient brothers and sisters are not dispassionate beings of duty. They are filled with holy righteousness, and stand opposed to the pure evil of undeath. They are just as concerned with protecting the living from the ravages of necromancy as they are with preserving the sanctity of the dead. They believe the utterances pertain to life as well as death. For instance, since death is sacred, it should not be brought on by something unholy like the undead. Thus, the living should be protected from the undead. Members of the obedient brotherhood often join adventuring groups, happy to go on missions that might not involve the undead, but they always prefer war against undeath over any other venture. They have no authority structure, and are free to go wherever they will. The order tends to attract grim specimens. Most of the obedient brotherhood are quiet, tend toward dark garb and whispering voices, and have childhoods touched by the ravages of the undead. There are exceptions, of course, and the order does not require a dark outlook. Nevertheless, every obedient brother and sister sees death as one of the two most sacred acts of the mortal races, with the other being birth. They do not shy from the dead and the dying, and wish to give them dignity. A member of the obedient brotherhood must not permit the defiling of the dead, including creating undead or looting corpses. They oppose violators. Yet one could deprive one of the undead of its treasures, if these were taken after the creature was damned, or could take items from a body if they know (and do not just believe) that the deceased would have desired this. Furthermore, they are not opposed to all necromancy, but only that which disturbs the slumber of death. An obedient brother would rather die than let undead flourish. He administers the rite to any who need it. Members of this order are excellent traveling companions. While they must give top priority to battling the undead and dark necromancy, they are otherwise completely free. The order commands them only to go forth and oppose the defiling of death, so if their companions aren’t defiling the dead themselves, they make perfectly pleasant company. They have no disposition toward chaos or law, so other holy warriors, rogues, barbarians, wizards, sorcerers, monks, druids—all make fine associates for obedient brothers and sisters. If they will aid the holy warrior in her quest against the undead, even better. Their favorite companions are Morwynites, who protect life and birth as Mormekim protect the dead and the dying. Together, they make a formidable team.
Unlike ministers, obedient brothers and sisters are not dispassionate beings of duty. They are filled with holy righteousness, and stand opposed to the pure evil of undeath. They are just as concerned with protecting the living from the ravages of necromancy as they are with preserving the sanctity of the dead. They believe the utterances pertain to life as well as death. For instance, since death is sacred, it should not be brought on by something unholy like the undead. Thus, the living should be protected from the undead. Members of the obedient brotherhood often join adventuring groups, happy to go on missions that might not involve the undead, but they always prefer war against undeath over any other venture. They have no authority structure, and are free to go wherever they will. The order tends to attract grim specimens. Most of the obedient brotherhood are quiet, tend toward dark garb and whispering voices, and have childhoods touched by the ravages of the undead. There are exceptions, of course, and the order does not require a dark outlook. Nevertheless, every obedient brother and sister sees death as one of the two most sacred acts of the mortal races, with the other being birth. They do not shy from the dead and the dying, and wish to give them dignity. A member of the obedient brotherhood must not permit the defiling of the dead, including creating undead or looting corpses. They oppose violators. Yet one could deprive one of the undead of its treasures, if these were taken after the creature was damned, or could take items from a body if they know (and do not just believe) that the deceased would have desired this. Furthermore, they are not opposed to all necromancy, but only that which disturbs the slumber of death. An obedient brother would rather die than let undead flourish. He administers the rite to any who need it. Members of this order are excellent traveling companions. While they must give top priority to battling the undead and dark necromancy, they are otherwise completely free. The order commands them only to go forth and oppose the defiling of death, so if their companions aren’t defiling the dead themselves, they make perfectly pleasant company. They have no disposition toward chaos or law, so other holy warriors, rogues, barbarians, wizards, sorcerers, monks, druids—all make fine associates for obedient brothers and sisters. If they will aid the holy warrior in her quest against the undead, even better. Their favorite companions are Morwynites, who protect life and birth as Mormekim protect the dead and the dying. Together, they make a formidable team.
Joining the Obedient Brotherhood
Initiates to the order must find an obedient brother or sister willing to train them. Together they pray for guidance from Mormekar, and if they both feel the god wishes the candidate to become an obedient sister (or brother), she becomes one. She then trains for a year, learning the rite and the secrets of destroying the undead. It’s a very simple process. One is an obedient brother or sister all of one’s life, and there are no higher titles in the order. A member of the obedient brotherhood is addressed as “brother” or “sister” and introduced by name, followed by order: “Ming Tan, an Obedient Sister of the Sacristies of Mormekar.” Most are neutral good, and come from the ranks of rangers (Hunter) or paladins (oath of vengeance).
Type
Religious, Holy Order
Parent Organization
Related Myths