A guild for artists, craftsmen, and philosophers local to the city.
A powerful gang with a hand in several entertainment venues.
The merchants' guild and center of finance in Lockhinge.
A guild of wizards devoted to the practical applications of magic.
Trained hunters and warriors who defend Greymantle Marsh.
A group striving to provide resources and education for minority groups.
A group of disparate individuals unified only by a single goal.
A thieves' guild, home to guardians, scholars, and ne'er-do-wells.