Dreamweaver
"Nothing ever happens without a cause.Dreamweavers are the primary judges and detectives of all civilized Midrastian races. As their name suggests, they also learn how to navigate their dreams to look for clues in regards to the problems they face in their station. This makes them great at solving difficult problems and conflicts fairly as well as figuring out which party may be guilty and which is innocent. Rarely working alone, it is common for one tribe to host upwards of ten individuals involved in an investigation and judging crimes in conjunction with Clawstoppers. Dreamweavers also tend to have basic training as a Clawstopper for self-defense or criminal subjugation purposes.
Career
Qualifications
Star-reading, lucid-dreaming, basic Clawstopper (self-defense) training, extensive education in relation to justice respective to the tribe and in relation to neighbouring tribes and draconic species.
Career Progression
Payment & Reimbursement
Dreamweavers are rewarded for their service with varying degree of monetary status depending on their rank and the size of the tribe they are in. In general, Air dragons reward their Dreamweavers much higher and becoming one is much harder than it is in Water dragon society and they tend to receive only token support.
Other Benefits
As much as this profession can create friends in high places, it also can create powerful enemies which is why most Dreamweavers don't rely on their instincts and dreams alone but also opt into a shortened service as a Clawstopper
Perception
Purpose
The sole purpose of Dreamweavers is to make sure the dreams - fate - of individuals are woven in a just manner. For many races the strategy on how to achieve this may differ, but in general all Dreamweavers are to some extent using specific substances before they go to sleep to meditate within their dreams on how to settle their cases.
Social Status
The profession of a Dreamweaver is regarded with great respect or great disdain - depending on who you ask.
Demographics
0.5%
History
Operations
Tools
Each Dreamweaver owns a special robe called "Coverak" that obscures the features of the wearer. This robe is ceremonially worn when crimes and criminals are to be judged, so as to make sure the identity of the Dreamweaver remains obscured to prevent a possible angry family member or friend of the one who is judged to take revenge.
Materials
Clay tablets, Sheetstone tablets or leather skin for writing notes.
Dangers & Hazards
Investigation of a crime may by itself be dangerous to the Dreamweaver, especially if the trail leads them into areas with low security or visibility. It is advised for them to always have the support of Clawstoppers nearby.
Dreamweaver Tattoo
The snake of justice
Alternative Names
Judges, investigators, fateweavers
Type
Legal
Demand
To a lesser extent, anyone with the position of authority and power can decide the fate of others, but to have a just system for greater masses, specialized Dreamweavers are a necessity.
Other Associated professions
Common attire
Dreamweavers rarely distinguish themselves from common populace, but when presiding and announcing the final verdict, they put on great leather cape over their backs. This uniform both obscures their wearer's features as a way to symbolize law and the fact truth will be found regardless of who wears it.Pleading the case
Dreamweavers never make rash decisions and deciding on an outcome of a conflict may take many days, even months in rare cases. Only after the case can be sufficiently explained will Dreamweavers start to formulate the final verdict, something that always takes exactly one night to do. In case of a personal or smaller conflict ruling, Dreamweaver presides over all parties and announces his verdict in the morning usually the next day. Bigger investigations and crimes, such as murders, crippling injuries caused due to negligence or stealing are presided over in the afternoon and may take up several days. If there's ever a ruling that both sides disagree on, they can still invoke the right to resolve the conflict by blood. If both parties agree, one of their chosen "Champions" will fight to the death with one another and the victor will take the spoils. Such a way of conflict resolving is most commonly utilized by Jungle dragons and almost never often used by Water dragonsRemove these ads. Join the Worldbuilders Guild
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