Enhancers

Herbal Potions which improve physical abilities or provide a healing benefit.

 

Example Enhancers

 

Heal-All

Potion Rare

A remarkably effective herbal healing potion which stimulated the bodies natural healing properties. One ounce of these green crystals are dissolved in water creating a pale green, surprisingly sweet and refreshing liquid which last up to 30 days.

Benefits

For 24 hours after use the potion will heal 1 hp per hour and any injury, poison or disease checks to overcome conditional effects are rerolled at twice normal frequency and those rolls are made at advantage. Additionally an application may allow a saving throw to overcome an addiction.

Duration

24 hr.

After effects

A second application will not stack however there are no side effects .

Availability

Apothecaries and the Church of Peoni.

Shelf Life

Base 1 year. The crystals degrade rapidly with a 10% chance per month after 12 months of losing their potency.

Ingredients

The preparation of Heal-All is a delicate, lengthy three month process using the Yulpris root ,agrimony leaves, holly berries, and Lashu Powder.

Cost: 480sp Weight: 1 oz


 
 

Hru's Might

Potion Common

This dusky liquid is smoky in flavor usually supplied in clay or stoneware jars.

Benefits

After drinking the subjects has advantage on Strength and Constitution checks. In combat, any strength-based attack gains a bonus +2 damage.

Duration

1 + Con adjustment (minimum of 1) hrs.

After effects

Afterward, the muscles are swollen and sore. The imbiber suffers Exhaustion for twice the duration of the benefit.

Shelf Life

Base 60 days. Degrades rapidly with 2% chance of side effect per day.

Ingredients

Aarva, Doshenkana and Olrui herbs.

Cost: 24sp per dose Weight: 1/2 Lbs


 
 

Corruption Jelly

Potion Common

A Dwarven foul smelling, jelly-like mustard which is applied to meat or bread. Dwarves love this condiment claiming it builds stamina and willpower.

Benefits

If a human consumes this jelly they will gain a +1 Wisdom and +1 Constitution. However, they must make a DC20 Constitution saving throw or suffer the Poison condition. Removal of this condition will remove this bonus.

Duration

The bonuses and poisoning last for d8 hours.

After effects

If a human consumes this material on a daily basis for 10 years they will gain a wisdom and constitution bonus permanently. Dwarves gain no benefit or penalty.

Availability

Commonly available in the Kingdom of Azadmere and in some inns in the Kingdom of Kaldor.

Shelf Life

Base 4 months.

Ingredients

The Golbahna mushroom found only in the mountains of the Kingdom of Azadmere.

Cost: 1sp Weight: 1lb


 
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