Elemental Ward

You extend your hand and trace a sigil of warding in the air. You choose acid, cold, fire, lightning, poison, or thunder damage. Until the end of your next turn, you have resistance against your chosen damage type.
Level
Cantrip
School
Abjuration
Casting Time
1 action
Range
Self
Components
V, S
Duration
1 round
Classes
Bard
Sorcerer
Wizard
Warlock

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