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Blightsteel Panda Armor

Armor (requires Attunement)
The Blightsteel Panda Armor is a product of complex Tategami-research and the exorbitant inventiveness of the extraordinary engineer Pong, using the dangerous effects of the blightsteel material.
After building the base version, called MK1, it can be upgraded with Upgrade Material. Each Upgrade has it own prerequisites and needed parts.     MK1 "The Iron Panda"
prerequisites: none
needes: 1 Upgrade material, blightsteel
Type: Breastplate (AC 14+Dex Modifier [maximum of 2])
  Blightsteel Retribution: When you suffer 10 or more piericng, slashing or bludgeoning damage in a single attack, the next attack you make makes 1d8 extra damage. This ability can´t stack.
Shield: You can cast the shield spell without using a spellslot. You can use this ability once, after that you need to finish a long rest to use it again.

MK2 "The Sharp-Panda"
prerequisites: MK1, Level 7
needes: 1 Upgrade material, a magical energy source
Type: Halfplate (AC 15+Dex Modifier [maximum of 2])
  Cast on: You have no disadvantge on stealth checks made while wearing this armor
  Stablize: When you haven´t moved in your turn you can reduce your movement speed to 0 as a bonus action. If you do so the armor stabilizes you and gives you steady aim. While stabilized you gain advantage on your ranged attack rolls, and melee attacks made against you gain advantage. You can end the stabilisation with a bonus action, gaining your original movement speed.
Shield: You can use the Shield ability twice instead of once before finishing a long rest.

  MK3 "The Panda-Buster"
prerequisites: MK2, Level 14
needes: 2 Upgrade materials, blightsteel, Dragonscales
Type: Plate (AC 18)
  Cast on: You can wear this armor as long as you are attuned to, as if you were proficient  and as if you would fulfill the strength requirements to wear a Fullplate
  Stablize: While stabilized any ranged attack roll you make is a critical hit on a 19 or 20.
  Dragonwings: As a bonus action a magical apparatus on your back sprouts spectral wings. You gain a flying speed of 30ft for the next minute.
  Dragonblast: You can supercharge the generator in the chest of the armor. As an action you can unleash a deadly amount of energy. A stroke of energy forming a line 100 feet long and 5 feet wide blasts out from you in a direction you choose. Each creature in the line must make a Dexterity saving throw. A creature takes 8d6 force damage on a failed save, or half as much damage on a successful one. After using this ability you can´t use it again until you finish a long rest. Additionally you can´t use any other abilities of this armor for 1d6+4 rounds.
  Shield: You can use the shield ability three times instead of twice before finishing a long rest.

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