Krull
Lord Krull (a.k.a. The Warmonger)
With Ander and Velenna out of the picture, Krull became the second god of war after Lurl-Vulridir. He was trained in the art of the hunt by his father. Soon his bloodlust made him step up the game and fight man rather than beast.
Krull is worshipped by many more primal races like orcs, hobgoblins and even minotaurs who value strength over other skills. He is depicted as a four-armed giant wielding a greatclub in each hand.
Divine Domains
War, Tyranny.
Artifacts
The Yoke.
Divine Symbols & Sigils
Two crossed greatswords.
Tenets of Faith
- Strength. Reason means nothing against a well sharpened blade.
- Fear is the easiest way to gain respect and the best way to keep it.
- Perfection. Don't train till you can get it right. Train till you cannot get it wrong.
Relationships
Remove these ads. Join the Worldbuilders Guild
Comments