Chorus II

The economic powerhouse of the GSU, Chorus II has a reputation in the sector for being a futuristic cyberpunk utopia, where sprawling cities of gleaming skyscrapers stretch across the planet, illuminated by neon lights. Sleek, AI-driven public transportation and meticulously maintained roads connect the inhabitants, who enjoy high-quality lives enhanced by cutting-edge technology and advanced healthcare. The planet experiences the highest rate of tourists, most of whom visit the planet to experience its technology and architecture while some also desire to see its preserved natural landscapes. Despite urbanisation taking up a vast portion of the planet, the cityscape seamlessly integrates lush vertical gardens and eco-domes, creating a balanced blend of synthetic and natural beauty. In addition, natural environments still exist in abundance in an effort to preserve the planet’s natural ecosystem. Advanced governance supports both innovation and prosperity, making Chorus II a pinnacle of modern life.   However, the recent devastation from the Xarqiin invasion left entire cities reduced to fields of glass under plasma bombardment. Though most of the cities remain standing, all were touched by the conflict, with towering buildings bearing scars of the attacks. Now the Democratic Republic of Chorus is focused on restoring what was lost. Reconstruction efforts are visible everywhere, as the people of Chorus II work to rebuild the once-thriving metropolis, while corporations also scramble to resume their operations in some shape or form to avoid going bankrupt. Following its invasion, Chorus II became one of the three core capital planets of the GSU and where its Council building is located.    

Government

Democratic Republic of Chorus II    

Technology

[MILITARY TECHNOLOGY] [CIVILIAN TECHNOLOGY] As an inverse of Terra, Chorus II enjoys a high quality of life for its civilians thanks to continued investment by its corporations into technologies to offer a higher standard of living to its residents. Immigrants moving from the former planet to the latter would recognise the public services, technologies integrated into residences and personal devices being largely similar to that which was available for them on Terra. Except the versions developed and offered by Chorus II are superior in terms of quality and features offered. Smartphone corporations, as an example, develop devices which make Terra’s counterparts look obsolete, and the same can be said for all technology - both public and private - available to civilians overall.   However, given that most corporations have found their success in developing these technologies for civilian use, with the backing of even the government in some cases, less of this effort and attention is directed towards the military side of things. While it cannot be said outright that Chorus II’s military technology is obsolete or defective by any stretch of the imagination, it still cannot be denied that it pales in comparison to the sheer might of its Terran counterpart. Regardless, the Chorus Defense Force is more than capable of defending the planets from threats both within and without, especially with the benefit of being led by officers who are seasoned veterans of conflict and warfare in their own right.   The planet was formerly protected by a network of 300 Orbital Defense Platforms, but most of them had been destroyed during the Xarqiin’s invasion and subsequent territorial warfare that ensued in both orbit and on the surface. Currently, the defense network is a third of its former strength, although rebuilding efforts are underway.    

Society and Culture

The society and culture of Chorus II can be described as a natural evolution of 21st century Earth’s. On Chorus II, a society enjoys cutting edge technology being seamlessly woven into almost every aspect of life, with citizens enjoying much convenience through technology being integrated into homes, streets and transport both private and public, all of which is usually managed by robust and expertly programmed AIs.   The entertainment industry is gigantic, with most across the planet enjoying films, gaming and shows better than ever before with the integration and modern day perfection of immersive technologies such as 4D and VR. Each facet of life, from personal devices to public services, is built to maximise comfort, health, and productivity, making daily life both efficient and deeply enriching. Education on Chorus II is a top priority, with AI-driven virtual tutors and immersive VR classrooms offering highly personalised learning experiences, which fosters a culture of self-development and innovation.   Given the high quality of life, the people of Chorus II tend to be optimistic and free-spirited. Enjoying the benefits of social and economic stability as well as public welfare, a general trust in the government has been fostered. As the planet is dominated by cityscapes, a strong emphasis on the preservation of the environment, as well as leading healthy lives is also found among the populace. It is recognised, therefore, that natural landscapes must be preserved and that technology, in spite of the convenience offered, should sometimes be put away in favour of going for a jog every now and then.   Post-Xarqiin invasion, the people of Chorus II have come to share a deep sense of unity and resilience in the face of the trauma of watching their cities being reduced to glass and millions of people suffering slaughter. A bolstered appreciation has formed for the Chorus Defense Force as well as emergency services who put their lives on the line to defend Chorus’s people from the invading threat. As of recent, as the planet rebuilds, many are inspired more than before to sign up to the military’s various branches, inspired by the heroism of those that fell in battle defending them.    

History

Chorus II was one of the earliest planets to be colonised by the Unified Earth Government, having been discovered shortly after the colonisation of Outreach in the 2300s. It was, for a time, a nation that was almost identical to Earth and Outreach, though in the 2400s, with the rapid growth of the UEG’s territory, the at-the-time President of the planet recognised the need for a world that would act as a technological and economic pillar for the growing empire.   It was through incentivisation of corporations, as well as hiring brilliant minds across human space that the seeds for Chorus II’s identity as the economic hub for the future Galactic Systems Union, would be planted. With its resident corporations rapidly developing new goods and exporting much of them to the rest of the UEG, Chorus also became a major financial backer that elevated other, less developed colonies.   By the 2500s, Chorus II became one of six “core worlds” that were recognised as the most important pillars of the human empire. It is for this reason that when the Human-Triumvirate war occurred and most of human territory was lost in the wake of the devastating conflict against a technologically superior foe, much of what remained of humanity’s Unified Defense Force was recalled to bolster the defenses of each of these six core worlds. Chorus II, for the first time in its history, experienced martial law as a result of this. And even when three of these six worlds fell, Chorus II was luckily never touched by the Triumvirate.   In 2555 Chorus II experienced its first interstellar invasion when the planet was attacked by the insurrectionist organisation Scorpio. The city of Rumaria was beset upon by Scorpio infantry forces which consisted of human insurgents supported by an army of combat droids, who clashed with the UDF army. To everyone’s confusion, the aggressors were attempting to invade the National Museum of Chorus II and were momentarily successful in infiltrating it before being swiftly repelled. The damage caused by the conflict was repaired fairly quickly.   Almost twenty years later however, Chorus II faced an even larger invasion - this time from Acheron’s Demons who were able to portal directly onto the planet’s surface through the aid of demonically-influenced human beings who established portal generating buildings on almost every continent. Although the attack was not as devastating as that which was faced by Terra, a worldwide slaughter ensued before the portal generators were eventually identified and destroyed, and the attackers hunted down to the last.   As Chorus II sourced its starships and stations primarily from a different company to Terra and a handful of other colonies, it was mostly unaffected by the malfunction and shutdown of starships and stations, and was thus saved from Terra’s grim fate which saw these creations fall from the sky and wreak untold havoc across the planet. In the years following this devastation, the government of Chorus reached out to its fellow planets and lent financial aid in hopes of accelerating rebuilding efforts.   For the next two hundred years, Chorus II would go on to experience peace and prosperity, as well as an increase in technological innovation. But this peace would soon end when it faced its most devastating invasion yet, at the hands of the Xarqiin. A colossal war was fought on both the surface and in orbit, and while the CDF and its allies the TSA and Lycan Monarchy were successful in driving away the Xarqiin, the invaders had dealt massive damage to the planet’s infrastructure. Yurigurah, the planet’s most economically developed continent, had been annihilated almost entirely when it was under momentary occupation from the enemy. Much of the alien forces had also spilled over and seized footholds in the neighbouring Iodabia landmass, as well as a few small territories across the planet, leaving death and destruction in their wake.   Now in the aftermath of the Xarqiin Invasion, rebuilding efforts are well underway while memorials have been constructed to honour the millions lost in the senseless violence that the world endured.    

Key Surface Locations

Yurigura: Once Chorus II’s most economically developed continent, now reduced to ash and glass. Perhaps the occasional building remains standing as monuments of cities that once were - battered and burnt by the fires of war. The National Museum of Chorus II has been lost, alongside the rest of Rumaria, the continent’s capital city. The continent is currently being surveyed and early rebuilding efforts are underway.   Metronyx: Formerly known as Iodabia, Metronyx is the largest landmass on the planet and now, its new economic centre. Corporations previously headquartered in Yurigura have shifted here, and many upgrades to its existing infrastructure are being made so that it may become a proper replacement for the aforementioned continent.
  • Ignus: Capital city which the Xarqiin invaded momentarily before being successfully driven away. Ignus has become the new capital city of Chorus II, and the GSU Council building has been constructed here.
  • Halcyra: A city rebuilt after the alien invasion, now a symbol of resilience, with memorials and landmarks that honour the people and places that were lost.
  • Ironport: Industrial city, where most of the world’s corporations have set up factories, research centres, storage facilities and created shipping yards from where goods may be transported between continents and planets.
  Auracell: More of a residential area where one may see actual houses in some areas, instead of skyscrapers. The continent is also known for its well preserved natural environments, most of which hasn’t yet been touched by humans. Auracell also suffered the Xarqiin invasion and saw much of its cities being occupied or reduced to glass by them. Luckily most of it was saved.   Kyrios: An education and learning hub, where Chorus II’s most prestigious universities and research institutions are located.   Pago: The last rural vestige on the planet. Its residents are quite aggressively opposed to any motions to urbanise the continent, though the occasional city exists here and there.   Frigus: Chorus II’s version of Terra’s Antarctica.    

Key Locations in Orbit

N/A: All stations of significance were destroyed. Replacements are currently being engineered as the orbital defense grid is being repaired.    

Key Locations in the Solar System

Lopis: One of two moons of Chorus II which boasts a high civilian population living in vacuum-sealed residences.   Chorus I: Closest planet to the sun and industrial colony. Foundries and mining facilities have been set up on this planet.   Chorus III: The third planet from the sun and considered the younger sister of Chorus II. This is due to the colony’s smaller size as well as the simpler, quieter lifestyle offered to its residents. There are less skyscrapers, less neon lights, and technology is somewhat less present than it is on Chorus II.   Ventus: Moon of Chorus III, serves as a naval outpost.   Choris IV: Fourth and final planet in the system. Chorus IV is a frigid ice world, covered in layers of snow. The few who choose to live on Chorus IV are rich individuals who construct pressure-sealed housing to protect them from the extreme climate, and business owners who set up facilities to take advantage of extreme tourists. Some from the latter group often come together to form their own small shopping malls which are also sealed off against the outside world. Tourism companies also own facilities to accommodate their customers. Most of what is mentioned above is located across the equator with very few deviations. Recently, for reasons as of yet undivulged, one particular region of the planet’s equator was evacuated and declared an exclusion zone.

Maps

  • Chorus II Map
    A map of the Cyberpunk cities of Chorus II.
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