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Gambit, the King of the Righteous Thieves

King Remy Etienne LeBeau (a.k.a. Gambit, The King of Thieves, The Righteous Hand of God, The Lord of the Cards, The Card Lord)

Physical Description

General Physical Condition

Gambit has a well built and is of average height which causes him to often be eye to eye with many races and creatures.

Special abilities

Energy Conversion: Remy has the power to take the potential energy stored in an object and convert it to kinetic energy, thus "charging" that item with explosive results. He prefers to charge smaller objects, such as his ever-present playing cards, as the time required to charge them is greatly reduced and they are much easier for him to throw. The only real limitation to this ability is the time required to charge the object. The larger it is, the more time it takes.   Dissolution: Gambit can also cause objects to pull themselves apart instead of exploding violently making them harmlessly melt down to nothing. His control over this has increased to the point he can shatter ice he was encased in without blowing up.   Disruption: Gambit can take his explosive acceleration to temporarily scramble the sensory awareness of a person, knocking them out cold.   Enhanced Conditioning: Gambit's ability to tap energy also grants him increased speed, strength, reflexes and reactions, flexibility, dexterity, coordination, balance, and endurance as a side effect, bestowing him an added edge he has used to his advantage by developing a unique acrobatic fighting style.   Accelerating Regeneration: Gambit can enhance his own recovery rate by stimulating his own cellular activity.   Speed Augmentation: LeBeau can use his kinetic abilities to vastly increase his reflexes and locomotion to incredible extremes.   Enhancement: Gambit can supercharge the energy both converted and accelerated to get more of a bang out of even the smallest objects as well as giving them greater concussive or stopping power.   Vibration Emission: Gambit, through kinetic acceleration instead of conversion, can emit a shockwave accompanying a bright flashbang which leaves a sizable crater in the ground.   Static Interference: Remy creates natural static, because of the charged potential energy always in his body, that shields his mind from intrusion by telepaths. He can increase the effect by holding a charged object near his head. Although uncomfortable for the parties involved, this shield does not totally prevent telepathic invasion.   Shearing/Cutting: By charging his cards, Remy can use them to slice through objects as dense as solid steel without worry of them exploding.   Acceleration Bestowal: Gambit can take the energy locked within a charged slug and use it in order to continue pushing it forwards and onward in a given direction with enough concentration, even though a solid energy field while withholding its explosive reaction.   Delayed Charge: With some effort, Gambit can prolong the detonation time of his activated discharge, causing a slight lag when he's preparing his potential/kinetic conversion of matter into a volatile state.   Hypnotic Charm: Subliminal psionic talent channeled through his voice that allows a subtle influence over any sentient mind. This power allows Gambit to compel others to believe what he says and agree with anything he suggests. More powerful minds have proven immune to Gambit's charm, and people who are consciously aware of what he's doing can shake off the effects.   Master Marksman: He is extremely skilled in throwing small objects such as cards, knives, and balls with great accuracy.   Master Martial Artist: A profound fighter, often employing martial arts, street fighting, and acrobatics.   Master Stick Fighter: Remy's extremely skilled in the use of his bo staff.   Gifted Intellect: Gambit is a born strategist, and without studying.   Master Thief: Gambit is a accomplish thief.   Transformation: Remy can transform himself into a half-human/half-dragon creature and back to human form.   Flight: Gambit can naturally fly thanks to his artificially generated wings.   Superhuman Senses: Like any Lycanwing, Remy can smell better than peak-human beings. His ears are ten times more sensible to sounds than human ears.   Fangs and Claws: Remy has sharpened claws and fangs which were strong enough to easily tear through flesh and muscle.

Apparel & Accessories

A brown skirt coat, purple tunic, black trousers, silver knee pads of knight's armor, black leather boots

Specialized Equipment

Gambit's Staff: Gambit also often uses a bo-staff.   Gambit usually employs throwing spikes and playing cards.

Mental characteristics

Gender Identity

Cisgender

Sexuality

Heterosexual

Employment

The King and Leader of the Guild of the Righteous Thieves, A Master Combat Sorcerer

Intellectual Characteristics

Action-oriented, Assertive, Ambitious, Extraversion, Perception, Communication,, Flexible, Impulsivity, Logic, Observant, Practical, Resourceful, Sensing, Practicality, Thinking
Species
Honorary & Occupational Titles
The King of Thieves, The Righteous Hand of God, The Lord of the Cards, The Card Lord, The Gambit, The Lord of Thieves, The real Robin Hood
Currently Held Titles
Age
26
Date of Birth
23rd of Golrikan 1480
Birthplace
Unknown
Children
Pronouns
he/him
Sex
Male
Gender
Man
Presentation
Masculine
Eyes
black, red irises
Hair
short, brown, smooth
Skin Tone/Pigmentation
pale white, tanned
Height
1.88 m, 2.1 m (dragon form)
Weight
81kg, 178kg (dragon form)
Aligned Organization
Known Languages
Bestial, Human language, Draconic, Onigo, Orcrun, Elfara, Dwarfian

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