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Session 5

General Summary

Turns out Zeus is getting too big to easily fit in a backpack and will need to be left behind or walk along side the party.

X'ian has translated the spell of the summoning circle. It is designed to summon a ruler of the Nine Hells named Gazra from Abriymoch

  • Abriymoch is also known as the Mt of Dancing Flames

The team got some additional info about the hideout from an off screen scouting party an Ship Kurth began planning how to deal with the doppel / demon treat. In the end they decided the best course of action was a coordinated strike on the doppels and Luskan and at the hideout at the same time. (Details below)

By morning

  • The summoning circle and tunnel into the deeper caverns were destroyed.
  • 37 of the 45 hostages were successfully rescued.
  • 85 doppels confirmed dead. The rest presumed buried.
  • The hideout was collapsed by magic

Rewards Granted

  • Pocket Coin Chests
  • 1000gp each
  • Induction into Ship Kurth as Specialists

Missions/Quests Completed

Deal with doppelganger and demon threat.

Character(s) interacted with

  • X'ian
  • Gary
  • Gundor
  • Gorg
  • Vagner
  • Bilvip

Notes

Plan:
  • At 1am the Bregan D'aerthe guard will strike the doppels in the city.
  • At the same time 2 crews would assault the hideout.
    • Crew 1: (Gundor, Gorg, Or) hit the front door as a distraction.
    • Crew 2: (PCs, Vagner) Vagner will teleport a small group of hostages out. PCs plant bombs on the summoning circle and the tunnel into deeper caverns.
    • Both crews have 1 minute to plant their bombs after Vagner gets the 1st hostages out.
Report Date
28 Aug 2021

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