BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Trouble on the Mainland

Military action

1470
17/8
1470
18/8

Finally reaching the mainland of Faerun, after a harrowing ship wreck, we "acquired" some money and potions. Aaaand faught an undead army.


Performing amazing feats of strength and balance, and with help from a baby dragon turtle, you make it to a lifeboat before the ship is capsized. Soon though the raging sea smashes your little boat into the jagged rocks and cliff face of a new land.

Hampered by Eladriel damaged armor, you are forced to enter the safety of a cavern in the cliff. In the cavern Aramintara repairs the armor and you find a hidden passage, loot, Arthur (a would be thief), and the town of Leilon.

Leilon, is preparing for a last stand against an army of undead. You meet with Alanna the governor and owner of the house you just left. She is also an alchemist of some renown. But she is busy and agrees to let you help defend the town by fighting and building weapons.

You fly to the City of the Dead to ask about the crystal in your village and head back down to do what you can to help Leilon.

After seeing you fly to the city Alanna makes you her elite unit. This is where you take the name Crusaders. You take part in several missions and sneak into the enemy camp where you face the necromancer animating the army.

You shame and embarrass him into leaving to continue on to his main target, Waterdeep, saving the town.

Related timelines & articles
Crusader's Adventures