Термалайн - Termalaine

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"The folks o' Termalaine will tell ye theirs is the loveliest part o' Ten-Towns, an' I reckon they've got the right of it. True, the charms o' their spacious streets an' decorated homes may 'ave been wasted on me, but the mine! Full o' gems it were, sparklin' like the waters o' the maer. Aye, a lovely town indeed!"
— Beorne Steelstrike
  Termalaine has a well-deserved reputation as the most picturesque town in Icewind Dale. Without the confinement of a wall, the settlement unfurls from the banks of Maer Dualdon in long, broad avenues dotted with trees, inviting travelers to stroll down to the water's edge. The town does not feel busy or crowded - its spacious houses are widely spread along the avenues, and its inhabitants go leisurely about their days. Termalaine has its own fishing fleet, and one often hears workers down on the docks calling out to one another or to the boats coming in off the lake, but the town is not dominated by its fishing industry the way Targos is. Crafters and artisans are as numerous here as shipwrights, and their work improves on the town's natural beauty. Many buildings feature intricate braid-work carved into their wood frames and doors, and scrimshaw ornaments and wind chimes hang in their windows. But perhaps what endears Termalaine most to travelers is its people. Though rough and hard-working like all the other inhabitants of Ten-Towns, the folk of Termalaine are also friendly, good-natured, and welcoming of strangers. Some people say that's because they get so few travelers compared to the likes of Bryn Shander, but in truth it's because the people of Termalaine love the small corner of Faerun they have carved out for themselves, and they want visitors to fall in love with it, too.  

Rival to Targos

  Termalaine's rivalry with Targos goes back as far as anyone can remember. For as long as the folk of these two towns have been pulling knucklehead out of the waters of Maer Dualdon, they've been fighting over who pulled which fish out of what waters. Every day on the lake, fishers from Termalaine and Targos can be heard yelling at each other for crossing lines, obstructing movement across the water, scaring the fish away, and stealing catches. Most of the time these grievances are voiced from a distance, but every so often the crews nudge each other's boats, and the yelling escalates to fisticuffs. These altercations are usually more a chance for the fishers to display their bravado than an attempt to do serious injury to the other party, but occasionally an encounter turns truly violent, resulting in deaths. After each such tragedy, the mood in Termalaine turns dark, and the residents begin recounting the transgressions perpetrated by Targos over decades, which serves to reinforce the unending animosity between these two rivals.  

Goods and Services

 

The Eastside

  is the inn where visitors in Termalaine generally stay. What looks from the street like a cluster of houses actually turns out to be a single structure connected underground, with some of the coziest rooms in Ten-Towns (though, as more than one traveler has doubtless reflected, only in Icewind Dale would a cot in the cellar be considered cozy). The owner is an aging fisher named Clyde, who still spends his days out on the lake, since the inn doesn't see a lot of business. His wife tended to visitors during the day, until she passed away two winters ago; now Clyde employs a 12-year-old girl named Marta to watch the door and make meals for anyone who comes to stay.  

The Blue Clam

  is the dockside tavern where the fishers of Termalaine typically end their day, seated on benches near one of the building's long hearths to warm their feet while they fill their bellies with spiced chowder. The walls are decorated with fishing trophies and beautiful works of scrimshaw, and the tables and benches are decorated with the knotwork carvings typical of the town. Vernon Braig, the owner and chef, knows some of the hunters and trappers up in Lonelywood, and occasionally a sled comes down the north road with a sack of hares or a haunch of moose, courtesy of one of Vernon's friends. On those nights, the Blue Clam's hearths are full of roasting meats, and the patrons stay later and sing louder, enjoying the good times while they last.  

The Gem Mine

  When the first explorers settled on the east bank of Maer Dualdon, they thought nothing of the small cave set into a low hill behind their settlement. It wasn't until later, when the settlers mustered up courage to explore the cave's depths, that they found a load of tourmaline gemstones. Lacking the expertise and resources to set up a proper mining operation, the people of Termalaine have worked the mine slowly and sporadically over the years, their efforts further hampered by creatures from the Underdark that occasionally find their way up into the mine. Whenever such creatures are discovered, the mine is sealed off, and the townsfolk wait until a band of sellswords or adventurers can be hired to clear it out. Currently the mine stands open, though lately a few miners have reported strange noises and had tools go missing.  

Speaker of Termalaine

  Shaelen Masthew is a charming, outgoing woman who seems to know the name of every person in Termalaine, and her friendly manner makes strangers feel right at home. Shaelen first attended the council meeting in Bryn Shander as a proxy for the previous speaker, who had fallen ill. She was inspired by Duvessa Shane's example, and when the previous speaker succumbed to his illness, Shaelen convinced the people of Termalaine to elect her as the new speaker. Since then, she has learned much about the politics of Ten-Towns and has become one of the council's shrewder members.   Shaelen is heavyset, with straw-blond hair tied in braids and a beaming smile. She wears a simple woolen dress and apron, her only ornament a brass wedding ring. Though she is not as fiercely intelligent as Duvessa, Shaelen's appearance and good nature can be disarming, a fact she frequently exploits.

 
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Maps

  • Termalaine
Тип
Village
Население
600

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