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Bardell

Bardell used to be a mining encampment created by Loudwater to expand their natural resources. As Loudwater grew bigger and expanded their territory they needed both more stone, metals and gemstones - and so Serpentine was created. Being so close to dwarven territory meant that a military encampment was needed and so the once small mining town expanded. Housing both an army and a mining facility gave necessity for more skilled and low skilled laborers and so news of new business opportunities and lots of jobs spread along the coast. People flocked to the city and Bardell grew considerably. It now houses over 40 thousand citizens and has a symbiotic trade route with Reun.   There was never any squabble with the dwarves of Black Steel Hills and after a non aggression pact was created between Loudwater and Black Steel Hills the army was relocated to The Passing. The barracks have been repurposed as barracks for miners, masons and the likes.

Demographics

Bardell houses a mix of both Humans, Dwarves, Gnomes and Halflings. Not to say there are no other races within the city, but they are fewer in number.

Infrastructure

The Gray-minster Laboratories is a sub section of the Ivory halls of Ivy that focuses on different minerals within the science of alchemy.    The Serpentine Mines is the original mining settlement that extracts resources for use in Loudwater  ever expanding metropolis.
Alternative Name(s)
Serpentine
Population
43000
Location under

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