Building your Character


This article, along with those linked through the headers, gives you all the information you need to be able to create a character ready to play with in my games. Concept, class, race, feats, backgrounds, stats, and details are listed below. Located at the bottom of this article is the exact options in D&D Beyond that we will have enabled and disabled.  

Concept

The most important thing to think about when making your character is the broad stroke idea of what you want to do. Do you want to play someone strong and heroic? Someone quiet and reserved? Do you have a favorite character from a book or movie that you want to emulate? Get some tropes set up in your mind before you even nail down any mechanical RPG details.  

Class

The D&D 5e Player's Handbook has this after the race, but it may be easier to go from concept to class, then pick a race you feel fits both. (or subverts expectations)  

Race

The species that you play helps to nail down your history within the world. Are you an orc from the Brugru horde? A human that grew up so far from the capital that you've never seen any other race? Feel free to reach out with questions about any race you're wanting to play as.  

Feats

In my campaign I give the option to take something called a flaw feat at first level in exchange for another feat or ability score increase (one score +2 or two scores +1). Both selections must be approved by the DM. Try to pick a flaw that makes for a compelling character and actually has the opportunity to make a narrative and mechanical difference.  

Backgrounds

What was your character before they were an adventurer? Were you a soldier? A Noble? A simple priest in a church? Again, this should be more of a narrative choice than a mechanical one. Feel free to reach out for help tying in this choice to the world at large.  

Rolling Stats

Once you've got at least a start on your character's backstory and who they are, you're ready to roll up stats. I use the normal 4d6 drop the lowest method, but I am a kind and benevolent DM that also allows you to reroll any 1s on the dice once per stat. If you reroll a 1 and it comes up 1 again, unfortunately you're stuck with it. If you prefer rolling physical dice, you can get with me either in person or over a video call to roll and record your stats. The other option is rolling below and it will automatically send me your numbers. (WIP)   ROLL STATS  

Further Details

Linked here is an article with 100 questions to ask your character. Use this as inspiration to flesh out your character. You don't have to answer every question, but you should know more than just your mechanical abilities. I recommend sharing this with the DM so they can have a good idea of how to help your character be tied into the world.

D&D Beyond Settings

When you create your character in D&D Beyond, use the standard character creation option. Set the Character Preferences as follows:
  • Homebrew Content: ON
  • Expanded Rules: ON
  • Legacy (includes 2014 rules)ON
  • Critical Role: ON
  • Drakkenheim: ON
  • Humblewood: ON]
  • Grim Hollow: ON
  • Kobold Press: ON
  • MCDM: ON
  • Minecraft: ON
  • Rick and Morty: OFF
  • Dice Rolling: ON
  • Optional Class Features: ON
  • Customize Your Origin: ON
  • Advancement Type: MILESTONE
  • Hit Point Type: MANUAL
  • Feats Prerequisites: ON
  • Multiclass Requirements: ON
  • Show Level Scaled Spells: ON
  • Encumbrance Type: Use Encumbrance
  • Ignore Coin Weight: OFF
  • Ability Score/Modifier Display: Modifiers Top
  • Character Privacy: Either Campaign Only or Public

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