Ogygia (Oh-gih-gee-uh)
The state of Ogygia is a traveling island state that uses magic and the powers of its leaders to transport the island through time and space to planets the rulers find interesting/want to visit.
It will always be located in the ocean and will always be accompanied by the Dark Power which the rulers of the island have contained so that it wouldn't corrupt any other worlds.
Ogygia is known only to a select few outside of the island, and is very adept at maintaining its secrecy.
Demographics
Good luck.
In order of prevalence ish:
- Human
- Half Races
- Elves
- Halflings
- Dwarves
- Gnomes
Government
The High Court of Change deals with legislation, taxation, and organization. At least, that's the highest level of government run by mortals.
Defences
Magic containment of the Dark Power. In addition, Ogygia is protected by a large illusion and relocation magic that allows any ships that wander into the area to not crash but not see the island.
Industry & Trade
Has learned to be self-sufficient out of necessity
Infrastructure
Aquifers and wells, sewers, roads and bridges are all necessary features
Districts
There are eight districts/provinces, which are as follows:
- Acrana, which is known for its magical education and general education quality.
- Oshium, which is known for its
- Cloywana, which is known for its hardy soldiers and resilient farmers.
- Scaesal, which is known for its deserts and ruins.
- Kufrya. which is known for its ingenuity, inventions and craftsmanship.
- Thoubar, which is known for its creative power and ability.
- Icsath, which is known for its mines and smitheries.
- Protévousa, which is known for its mixing-pot vibe, and its little bit of everything.
Geography
Island of Ogygia has information on the island as a whole.
Founding Date
Unknown
Founders
Type
State
Population
5,930,000
Inhabitant Demonym
Ogygians
Location under
Included Locations
Owner/Ruler
Ruling/Owning Rank
How interesting - a traveling hidden island nation with attached curse! If they can't get past the Darkness, how do they learn about places to go?
Honestly, a very good question! I think it occurs more as premonitions in their main diviner, who gets visions of specific people. With the aid of their companions, they can locate those people and transport their island. However, they have to reign in the darkness again every time they relocate, keeping them in an endless cycle of exploration and self-defense. Thank you so much for your comment!! It means more than you know. <3