Back to New Playable Species of Ohma
Imp Traits
Creature Type
You are a
Fiend (Devil).
Size
Your size is
Small.
Speed
Your walking speed is
20 feet.
Born in Fire
You are
immune to
fire damage.
Familiar
During a shared
long rest, you may become a
familiar for another willing
creature until either of you decides to end your contract. While you are a creature's
familiar, you may communicate telepathically with each other while you are on the same plane and they gain your
Magic Resistance trait while they are within
10 feet of you.
You may only be a
familiar for one
creature at a time.
Hellsight
You have
30 feet of
darkvision and may see through magical darkness.
Imp Weakspot
Whenever a
creature deals damage to you, you take
twice as much
damage and gain a level of
exhaustion.
Imp Wings
You have a flying speed of
40 feet.
Infernal Hide
You have
resistance to
bludgeoning,
piercing, and
slashing damage from nonmagical
attacks that aren't
silvered.
Magic Resistance
You have
advantage on
saving throws against spells and other magical effects.
Scorpion Stinger
Bonus Action - Make an
unarmed attack against a
creature within
melee range of you. If you hit, your target takes an additional
1d12 poison damage and becomes
poisoned until your next turn.
Unnatural
You are
immune to
poison damage and being
poisoned.
Remarkably fragile for being raised in the harshest conditions in the multiverse.