Inion

As you approach the capital city, the first thing you notice is the tall walls that surround the entirety of the city. The smooth alabaster walls dotted with towers with three gates; one to the east, one to the north and one to the west. Just inside the walls are the poorer districts and as you head in you see more buildings made of this alabaster stone. The three roads lead to a market square situated on the harbour, and this overlooks the citadel, which is a large building made of this alabaster stone, that rises above the rest of the city, with walls surrounding it also.   Inion is the new capital of Olcari and as such Inion has become the heart of politics, business, and education on the continent. The only way in and out of the city (or the districts) is to pass through heavily patrolled gates.   The diversity of the populace has spurred innovation throughout the city and built a booming economy that has caused Inion to be one of the major trade hubs in the world. Inion is not immune to prejudices or bigotry. While the ruler Archduchess Enoria is well-respected, well-regarded, and well-liked, there has been some criticism about her policies being too inclusive.   Inion is spilt into nine different districts within the city and three additional pseudo-districts outside the city.   Within the City:  
  • Port of Inion
  • The Central District
  • The Alabaster Citadel
  • The Promenade
  • The Military District
  • The Oceanside District
  • The Erudite Quarter
  • The Temple District
  • The Cemetery District
  Outside City:
  • The Upper Slums
  • The Shoreline Farms
  • The Lower Farms

Demographics

Metropolis    Varied mixture of races

Government

Appointed leader with an appointed council   The Leader: Archduchess Enoria   Master of Commerce: Coinmaster
Maintains the trade network for the city, as well as outlying cities, by keeping informed on imports and exports. In-charge of the tax collection, the banks, and overseas crowns treasury   Master of Defense: Guardian
Overseas the military of Olcari, as well as outlying cities. Assigns generals and captains to military wards, and regiments, in the outlying areas that fall under the crowns sphere of influence.   Master of Development: Hearthmaker
Overseas all major construction and renovation within the city, as well as the outlying cities. Approves building permits, coordinates with masonry guilds, responsible for keeping buildings/walls up to code.   Master of Arcana: Arcarnist
Maintains lawful use of magics, including alchemy use, within the city, as well as outlying cities. Works closely with Arcane Collective by being a liaison between them and the king.   Master of Laws: Arbiter
Enforces the kings law by serving as the Chief Judge. Manages the smaller courts in the city, as well as the outlying cities.   Master of Information: Seeker
Overseas the network of diplomats, informers, and spies.

Defences

Standing military army w/ specialized force in city

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