Skinks Ethnicity in Oros | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Skinks

The Skinks form one of the core species of the Lizardmen race, evolved to be the workers, artisans and crafters of their society. Both physically and mentally agile, Skinks are perfectly adapted to ensure the smooth day-to-day running of the temple-cities as well as operating the far-ranging patrols that sweep across the vast continent. They are the mass workforce that perform many different roles that requires a quick mind and a dexterous hand to operate, and without them, Lizardmen society would simply collapse.

Skittish and quick, Skinks stand out from the rest of the sluggish Lizardmen in terms of mental capacity. They are highly organized and sociable beings that instinctively work well in groups, even being able to coerce other cold-blooded creatures into doing their bidding. Of all the Lizardfolk, the Skinks are the most communicative, using their changeable skin tones and crests colors to add subtle inferences to their vocal language, in which they chitter endlessly in high-pitched voices full of clicks, hisses and other curious sounds.

Skinks are generally small, agile and intelligent creatures evolved from the giant amphibious creatures that have inhabited the Primoria swamps. They perform the mundane tasks that fits their dexterity and intelligence, such as translators, scribes, artisans and administrators.

Highly organized and social creatures, Skinks communicate quickly and effectively, and are perfectly adapted to ensure the smooth day-to-day running of the temple-cities. They instinctively work well in large groups, following the signals of their leaders, often communicate through subtle changes in crest hues as well as vocal commands to accomplish complicated tasks with quick efficiency.

In comparison to their larger Saurus cousins, the Skinks have a natural affinity to water and can swim swiftly through the dark jungle swamps and rivers, often staying submerged for up to an hour.
Encompassed species

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!