Hersir
Hersirs are respected leaders in The North, typically governing large cities and their surrounding territories. They serve as a crucial link between the common folk and the higher nobility, answering directly to their Thane while managing local affairs with considerable autonomy.
Powers
- Authority to pass and enforce local laws (subject to Thane's approval)
- Right to levy local taxes (within limits set by the Thane)
- Ability to appoint city officials and guild leaders
- Command over the city's defenses and militia
Symbols of Office
- The Hersir's Axe. A ceremonial weapon symbolizing their authority to enforce laws
- The City Key. A symbolic large key representing their governance of the city
- A cloak bearing the city's colors and emblem
Responsibilities
- Governance of a major city and its adjacent lands
- Maintenance of law and order within their jurisdiction
- Collection of taxes and management of local resources
- Command of the city guard and local militia
- Representation of their city's interests to the Thane
Type
Nobility, Household
Form of Address
Honored Hersir, Lord/Lady [Name] of [City]
Equates to
- Mayor
- Sheriff
- Castellan
Length of Term
Lifetime, but can be removed for incompetence or treachery
Related Organizations
Comments