Cure Light Wounds

Cure Light Wounds
Conjuration (healing)
Will half (harmless) ; see text
SR: Yes (harmless) ; see text
V, S
1 standard action, instantaneous, touch
When laying your hand upon a living creature, you channel positive energy that cures 1d8 points of damage +1 point per caster level (maximum +5). Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply Spell Resistance, and can attempt a Will save to take half damage.
Target: creature touched
Professions
Alchemist [1], Bard [1], Cleric [1], Druid [1], Inquisitor [1], Investigator [1], Occultist [1], Oracle [1], Paladin [1], Ranger [2], Shaman [1], Skald [1], Warpriest [1], Witch [1].

Related School
Conjuration (healing)
Effect Duration
Instantaneous
Effect Casting Time
1 standard action
Range
Touch
Legality
Legal to know and use.
Note: Illegal if discovered to be gifted by Conscript Hodge.