Mass Cure Light Wounds

Mass Cure Light Wounds
Conjuration (healing)
Will half (harmless) ; see text
SR: Yes (harmless) ; see text
V, S
1 standard action, instantaneous, close
You channel positive energy to cure 1d8 points of damage + 1 point per caster level (maximum +25) on each selected creature. Since undead are powered by negative energy, this spell deals damage to them instead of curing their wounds. An undead creature can apply Spell Resistance, and can attempt a Will save to take half damage.
This spell is a stronger version of Cure Critical Wounds.

Target: one creature/level, no two of which can be more than 30 ft. apart
Professions
Bard [5], Cleric [5], Druid [6], Inquisitor [5], Occultist [5], Oracle [5], Shaman [5], Skald [5], Warpriest [5], Witch [6].

Related School
Conjuration (healing)
Effect Duration
Instantaneous
Effect Casting Time
1 standard action
Range
Close (25 ft. + 5 ft./2 levels)
Legality
Legal to know and use.