Abkheset Exploration Edict F10
General Summary
Milo met up with Azim, Toshi and Hadrian in Fjordhaven to trek out into the Sandswept Desert and fulfill an exploration edict from Abkheset. Travelling into the desert, they fought a dust digger before arriving at Kishdanhar. In Kishdanhar, they spoke to the soldiers at the barracks to get details on their quest. They spent the night at the inn and found a ship to transport them next to the Tomb of Amun-Re. From there, they travelled on to the mountains.
In the mountains, they fought against a small tribe of bugbears. On their second day in the mountains, they came across some far more dangerous bugbears. These managed to kill Toshi and Hadrian. They also knocked Azim into bloody unconsciousness before finally being felled by Milo. After that pyrrhic victory, Milo revived Azim. Then the two of them dragged their slain companions back to the base camp they had set up the night before. The next day they followed bugbear tracks to the cave they came from. After a drawn out fight of kiting from the back of a camel, they finally killed off the last of the bugbears. They then travelled with a camel train of loot and corpses back to Raqib to collect their pay. Then they travelled back to Fjordhaven.
Rewards Granted
Loot:
51 pp, 1020gp, 14 sp, 5 cp
4,000gp Kingdom Reward
Armor
[200 gp] breastplate x2
Gems
[10 gp] unworked agate (worth 5 gp; Craft (jewelry) DC 10 to repair)
[11 gp] tigereye
[7 gp] unworked agate (worth 3 gp; Craft (jewelry) DC 10 to repair)
[13 gp] unworked shell (worth 6 gp; Craft (jewelry) DC 10 to repair)
[9 gp] alabaster
[40 gp] unworked ivory (worth 20 gp; Craft (jewelry) DC 12 to repair)
[45 gp] carnelian
[10 gp] azurite
[45 gp] unworked smoky quartz (worth 22 gp; Craft (jewelry) DC 12 to repair)
[11 gp] unworked alabaster (worth 5 gp; Craft (jewelry) DC 10 to repair)
[9 gp] unworked lapis lazuli (worth 4 gp; Craft (jewelry) DC 10 to repair)
[10 gp] unworked irregular freshwater pearl (worth 5 gp; Craft (jewelry) DC 10 to repair)
[8 gp] unworked alabaster (worth 4 gp; Craft (jewelry) DC 10 to repair)
[8 gp] irregular freshwater pearl
[12 gp] unworked rhodochrosite (worth 6 gp; Craft (jewelry) DC 10 to repair)
[90 gp] amber
[900 gp] unworked sapphire (worth 450 gp; Craft (jewelry) DC 25 to repair)
[11 gp] unworked tigereye (worth 5 gp; Craft (jewelry) DC 10 to repair)
Potions
[50 gp] potion/oil of endure elements (CL 1)
[50 gp] potion/oil of cure light wounds (CL 1)
[25 gp] potion/oil of purify food and drink (CL 1)
[25 gp] potion/oil of virtue (CL 1)
[50 gp] potion/oil of endure elements (CL 1)
Scrolls
[150 gp] divine scroll of hold person (CL 3)
[375 gp] arcane scroll of slow (CL 5)
[25 gp] divine scroll of detect good (CL 1)
Weapons
[320 gp] masterwork greataxe
[2,375 gp] +1 falchion x2
[10 gp] lance
[8 gp] morningstar x8
[1 gp] javelin x10
[5 gp] longspear x3
Experience:
Hadrian (8): 2,125 = 150 (Sandy Starfish) + 300 (Desert Worms are Poisonous) + 250 (Bugbears make terrible lancers) + 225 (How kind of the bugbears to build a base camp) + 400 (Deadly Encounter) + 200 (Bugbears sneak around in the night) + 600 (Azim rides around and around while Milo kills things)
Azim (5), Milo (5): 3,846 = 250 + 563 + 450 + 450 + 800 + 333 + 1,000
51 pp, 1020gp, 14 sp, 5 cp
4,000gp Kingdom Reward
Armor
[200 gp] breastplate x2
Gems
[10 gp] unworked agate (worth 5 gp; Craft (jewelry) DC 10 to repair)
[11 gp] tigereye
[7 gp] unworked agate (worth 3 gp; Craft (jewelry) DC 10 to repair)
[13 gp] unworked shell (worth 6 gp; Craft (jewelry) DC 10 to repair)
[9 gp] alabaster
[40 gp] unworked ivory (worth 20 gp; Craft (jewelry) DC 12 to repair)
[45 gp] carnelian
[10 gp] azurite
[45 gp] unworked smoky quartz (worth 22 gp; Craft (jewelry) DC 12 to repair)
[11 gp] unworked alabaster (worth 5 gp; Craft (jewelry) DC 10 to repair)
[9 gp] unworked lapis lazuli (worth 4 gp; Craft (jewelry) DC 10 to repair)
[10 gp] unworked irregular freshwater pearl (worth 5 gp; Craft (jewelry) DC 10 to repair)
[8 gp] unworked alabaster (worth 4 gp; Craft (jewelry) DC 10 to repair)
[8 gp] irregular freshwater pearl
[12 gp] unworked rhodochrosite (worth 6 gp; Craft (jewelry) DC 10 to repair)
[90 gp] amber
[900 gp] unworked sapphire (worth 450 gp; Craft (jewelry) DC 25 to repair)
[11 gp] unworked tigereye (worth 5 gp; Craft (jewelry) DC 10 to repair)
Potions
[50 gp] potion/oil of endure elements (CL 1)
[50 gp] potion/oil of cure light wounds (CL 1)
[25 gp] potion/oil of purify food and drink (CL 1)
[25 gp] potion/oil of virtue (CL 1)
[50 gp] potion/oil of endure elements (CL 1)
Scrolls
[150 gp] divine scroll of hold person (CL 3)
[375 gp] arcane scroll of slow (CL 5)
[25 gp] divine scroll of detect good (CL 1)
Weapons
[320 gp] masterwork greataxe
[2,375 gp] +1 falchion x2
[10 gp] lance
[8 gp] morningstar x8
[1 gp] javelin x10
[5 gp] longspear x3
Experience:
Hadrian (8): 2,125 = 150 (Sandy Starfish) + 300 (Desert Worms are Poisonous) + 250 (Bugbears make terrible lancers) + 225 (How kind of the bugbears to build a base camp) + 400 (Deadly Encounter) + 200 (Bugbears sneak around in the night) + 600 (Azim rides around and around while Milo kills things)
Azim (5), Milo (5): 3,846 = 250 + 563 + 450 + 450 + 800 + 333 + 1,000