Fjordhaven First Arena Games, ooze's, boulder and clockwork
General Summary
our party of 5, went to fjordhaven to attend the arena games sponsored by Grundles gadgets, after arriving trough the portal one of the drawf guards on this side tried to pressure Meako into paying extra on this side, ignoring the paper proving he was a arbour citizen, however Prim threaten to tell on them to arbour very convincingly and the dwarf begrudningly let them contuine on thier way, where the meet the sentient ooze Gulop!
after arrivng at the arena they tasted some more racism aginst goblins, but yet again Prim was quick to diffuse it, and got them signed up as Prim and the flapjacks.
in the first fight was 4 boulders, each 10ft in diameter however one of them was not like the other it was animated, and rolled across the battlefield as if pushed by something, it took a bitbefore the party figurd out what was going on, but with Meako rain of arrow and Therg rhoka quick slices and the rest of the party's help they managed to defeat it, but not before Rufus had pissed off the entire audiance by insulting the kingdom, which he was forced to appoligize for before the next match could begin.
the next fight was aginst 3 different alchemical ooze swarms, each having they own unique effect, Prim recognized them all and told the party thier weaknesses not that they exploited them, Meako oblitrated the most dangerous one with a duel arrow shot and the other two fell quickly after that not doing a lot to the party. only a few of the oozes from one of the swarm survived and was scouped up by Gulop using his empathy for oozes.
the last fight was aginst a intentionally weaker but still quite powerful clockwork soldier, that after Therg had charged it set its sight on the paladin, hitting with several devastating attacks but thanks to his divine power of lay on hands the paladin did not fall, and with his parties help, Meako blanced admantine arrows, one of which Prim had borrowed to use as a dagger, and Rufus provding flanking this foe also fell to the party.
they then went to collect thier winnings both from having won and thier bets made before the fights
after arrivng at the arena they tasted some more racism aginst goblins, but yet again Prim was quick to diffuse it, and got them signed up as Prim and the flapjacks.
in the first fight was 4 boulders, each 10ft in diameter however one of them was not like the other it was animated, and rolled across the battlefield as if pushed by something, it took a bitbefore the party figurd out what was going on, but with Meako rain of arrow and Therg rhoka quick slices and the rest of the party's help they managed to defeat it, but not before Rufus had pissed off the entire audiance by insulting the kingdom, which he was forced to appoligize for before the next match could begin.
the next fight was aginst 3 different alchemical ooze swarms, each having they own unique effect, Prim recognized them all and told the party thier weaknesses not that they exploited them, Meako oblitrated the most dangerous one with a duel arrow shot and the other two fell quickly after that not doing a lot to the party. only a few of the oozes from one of the swarm survived and was scouped up by Gulop using his empathy for oozes.
the last fight was aginst a intentionally weaker but still quite powerful clockwork soldier, that after Therg had charged it set its sight on the paladin, hitting with several devastating attacks but thanks to his divine power of lay on hands the paladin did not fall, and with his parties help, Meako blanced admantine arrows, one of which Prim had borrowed to use as a dagger, and Rufus provding flanking this foe also fell to the party.
they then went to collect thier winnings both from having won and thier bets made before the fights
Rewards Granted
Loot:
Coins
155 pp, 200 gp, 335 sp, 50 cp
Gems
[11 gp] agate
[600 gp] unworked aquamarine (worth 300 gp; Craft (jewelry) DC 20 to repair)
[9 gp] malachite
[10 gp] hematite
[10 gp] unworked rock crystal quartz (worth 5 gp; Craft (jewelry) DC 10 to repair)
[10 gp] unworked irregular freshwater pearl (worth 5 gp; Craft (jewelry) DC 10 to repair)
[13 gp] rhodochrosite
[60 gp] unworked ivory (worth 30 gp; Craft (jewelry) DC 12 to repair)
[10 gp] unworked shell (worth 5 gp; Craft (jewelry) DC 10 to repair)
[10 gp] unworked pyrite (worth 5 gp; Craft (jewelry) DC 10 to repair)
[55 gp] carnelian
[550 gp] topaz
[40 gp] unworked sardonyx (worth 20 gp; Craft (jewelry) DC 12 to repair)
[40 gp] unworked moonstone (worth 20 gp; Craft (jewelry) DC 12 to repair)
[130 gp] tourmaline
[45 gp] peridot
[7 gp] unworked obsidian (worth 3 gp; Craft (jewelry) DC 10 to repair)
[13 gp] unworked turquoise (worth 6 gp; Craft (jewelry) DC 10 to repair)
[60 gp] unworked jasper (worth 30 gp; Craft (jewelry) DC 12 to repair)
[90 gp] unworked amethyst (worth 45 gp; Craft (jewelry) DC 15 to repair)
Experience:
Prim(6): 530: 110 (Alchemical mishaps) + 180 (Bouldy) + 240 (like clockwork)
Meako(5): 610: 110 + 200 + 300
Therg(4): 670: 110 + 240+ 320
Rufus(3), Gulop(1): 740: 110+270+360
Coins
155 pp, 200 gp, 335 sp, 50 cp
Gems
[11 gp] agate
[600 gp] unworked aquamarine (worth 300 gp; Craft (jewelry) DC 20 to repair)
[9 gp] malachite
[10 gp] hematite
[10 gp] unworked rock crystal quartz (worth 5 gp; Craft (jewelry) DC 10 to repair)
[10 gp] unworked irregular freshwater pearl (worth 5 gp; Craft (jewelry) DC 10 to repair)
[13 gp] rhodochrosite
[60 gp] unworked ivory (worth 30 gp; Craft (jewelry) DC 12 to repair)
[10 gp] unworked shell (worth 5 gp; Craft (jewelry) DC 10 to repair)
[10 gp] unworked pyrite (worth 5 gp; Craft (jewelry) DC 10 to repair)
[55 gp] carnelian
[550 gp] topaz
[40 gp] unworked sardonyx (worth 20 gp; Craft (jewelry) DC 12 to repair)
[40 gp] unworked moonstone (worth 20 gp; Craft (jewelry) DC 12 to repair)
[130 gp] tourmaline
[45 gp] peridot
[7 gp] unworked obsidian (worth 3 gp; Craft (jewelry) DC 10 to repair)
[13 gp] unworked turquoise (worth 6 gp; Craft (jewelry) DC 10 to repair)
[60 gp] unworked jasper (worth 30 gp; Craft (jewelry) DC 12 to repair)
[90 gp] unworked amethyst (worth 45 gp; Craft (jewelry) DC 15 to repair)
Experience:
Prim(6): 530: 110 (Alchemical mishaps) + 180 (Bouldy) + 240 (like clockwork)
Meako(5): 610: 110 + 200 + 300
Therg(4): 670: 110 + 240+ 320
Rufus(3), Gulop(1): 740: 110+270+360
Dungeon Master
Nightfall (5): 2250 xp/1000 gp/ 5dt
Report Date
23 Nov 2021
Primary Location
Secondary Location