Returning our Magister Part 4: Lizard Business

General Summary

Learning that the lizardfolk across the ocean may be able to help them gain the reagents asked for by Alakazam the Powerful to resurrect their friend Tiff, a party banded together to aid a group of lizardfolk defending their settlement against undead abominations coming from a strange place called the Vale. Rather than immediately going to the source, the party decided to remain at the wall despite repeated warnings that things would only get worse, standing their ground to defend the villagefolk and assure their survival before venturing into the vale to find the source.   Delving further into the Vale , the party ran into a strange figure clad in black roaming the wastes. A tense conversation about those who are and are not close to their time caught the party off guard before the figure left, allowing the party to continue their journey towards the source of these attacks into the Lizardman Jungle.
  Finally they reached the northern edge of The Vale, finding an imposing mountainrange littered with caves, some of which were reported to be the natural homes of the creatures attacking the town of lizardfolk. The party found some of them had been caved in, destroying the homes of the creatures and sending them on a rampage! After dealing with the culprit, along with the consequences of their own actions when their sticky fingers went after the loot of a demi-lich, the party returned to the lizardfolk announcing their success. After which they returned to the lizardfolk to the north, gaining the final reagent they needed for the ritual to resurrect Tiff.

Rewards Granted

Loot
95 pp 4,225 gp

Potions
[50 gp] potion/oil of enlarge person (CL 1)
[300 gp] potion/oil of acute senses (CL 3)
[300 gp] potion/oil of cure moderate wounds (CL 3)
[750 gp] potion/oil of protection from energy, acid (CL 5)

Rods
[10,500 gp] Rod of Metal and Mineral Detection
[50,000] Rod of Absorption

Scrolls
[375 gp] arcane scroll of flame arrow (CL 5)
[1,125 gp] arcane scroll of summon monster 5 (CL 9)
[2,275 gp] arcane scroll of shadow conjuration, greater (CL 13)
[3,500 gp] arcane scroll of protection from spells (CL 15)

Wands
[4,500 gp] wand of acid arrow (CL 3)


Experience
Alik, Prim, Meako (13): 11,701 XP = 2,925 (A Town Defended) + 5,850 (A Town Saved) + 1,463 (Truth is Skin Deep) + 1,463 (A Touch to Far)
Nightfall (14): 8,400 XP = 2,100 + 4,200 + 1,050 + 1,050

Alignment
Alik
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N4/N6->N4/N5
Lending aid in the face of stated great peril

Prim
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C8/N4->C8/G3
Lending aid in the face of stated great peril

Meako
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No Change

Nightfall
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N6/E7->N6/E8
Calculated and cruel murder of a Selunite priestess and her guard
N6/E8->N6/E7
Lending aid in the face of stated great peril
Report Date
20 Apr 2024
Primary Location
Secondary Location
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