The Dead Must Fall - Fjordhaven

General Summary

Raffyr, Rico and Tiff travelled to Fjordhaven to help King Bombo rid the last of the undead from his capital city. Soon after they gathered at Bombo's academy, they heard a loud bang, almost like an explosion come from The North. While they discussed what the sound could mean, a messenger came to tell them that a massive beast had appeared in the ruins of Selune's temple to The North. Rushing to the ruins, they found a massive depression in the ground, like a burrowing creature had come out of the ground.
Soon after they arrived, a massive cross between a worm and a centipede broke out of the ground and attacked. After a hard fight, they managed to defeath the creature, and moved north on the word of another messenger. There they fought a giant with blades for hands. It used buildings to try and stay out of sight, but it eventually fell to their wrath. Their path eventually led them to the cemetery, where they found an alchemist who seemed reasonable. But soon after they arrived, they were attacked by another group of undead. As the fight turned quickly in favor of the adventurers, the alchemist declared that they had won this round, but worse was coming. He then melded with the ground and disappeared.

Rewards Granted

Loot:
Coins
83 pp, 2,451 gp, 583 sp, 2,624 cp
Armor
[16,157 gp] +3 blinding heavy wooden shield
[350 gp] masterwork breastplate
[300 gp] masterwork chainmail
[4,157 gp] +2 heavy wooden shield
[4,350 gp] +2 splint mail
[1,300 gp] +1 chainmail
Gems
[550 gp] black pearl
[55 gp] peridot
[5,000 gp] large diamond
[120 gp] unworked tourmaline (worth 60 gp; Craft (jewelry) DC 15 to repair)
[100 gp] jet
[120 gp] deep blue spinel
[500 gp] unworked aquamarine (worth 250 gp; Craft (jewelry) DC 20 to repair)
[600 gp] unworked black pearl (worth 300 gp; Craft (jewelry) DC 20 to repair)
[600 gp] opal
[700 gp] unworked sapphire (worth 350 gp; Craft (jewelry) DC 25 to repair)
[1,000 gp] unworked small ruby (worth 500 gp; Craft (jewelry) DC 25 to repair)
[1,100 gp] sapphire
[55 gp] zircon
[35 gp] citrine
[100 gp] unworked amber (worth 50 gp; Craft (jewelry) DC 15 to repair)
[500 gp] opal
[40 gp] onyx
[8 gp] turquoise
Potions
[750 gp] potion/oil of protection from energy, fire (CL 5)
[50 gp] potion/oil of jump (CL 1)
[50 gp] potion/oil of vanish (CL 1)
[50 gp] potion/oil of protection from good (CL 1)
[50 gp] potion/oil of shield of faith (CL 1)
[50 gp] potion/oil of magic stone (CL 1)
[300 gp] potion/oil of resist energy, sonic (CL 3)
[50 gp] potion/oil of mage armor (CL 1)
[300 gp] potion/oil of protection from arrows (CL 3)
[25 gp] potion/oil of stabilize (CL 1)
[750 gp] potion/oil of water breathing (CL 5)
[750 gp] potion/oil of stone shape (CL 5)
[50 gp] potion/oil of shield of faith (CL 1)
[50 gp] potion/oil of hide from animals (CL 1)
[300 gp] potion/oil of resist energy, cold (CL 3)
[750 gp] potion/oil of draconic reservoir (CL 5)
[50 gp] potion/oil of magic fang (CL 1)
[25 gp] potion/oil of stabilize (CL 1)
[750 gp] potion/oil of gaseous form (CL 5)
[50 gp] potion/oil of bless weapon (CL 1)
Rings
[2,500 gp] ring of climbing [clue indicates function]
Scrolls
[25 gp] divine scroll of magic fang (CL 1)
[150 gp] arcane scroll of summon monster 2 (CL 3)
[150 gp] arcane scroll of mirror image (CL 3)
[150 gp] arcane scroll of resist energy (CL 3)
[25 gp] arcane scroll of shocking grasp (CL 1)
[25 gp] arcane scroll of true strike (CL 1)
[150 gp] arcane scroll of pernicious poison (CL 3)
[7,275 gp] divine scroll of restoration, greater (CL 13)
[3,000 gp] arcane scroll of binding, chaining (CL 15)
[700 gp] divine scroll of imbue with spell ability (CL 7)
[25 gp] divine scroll of shield of faith (CL 1)
[25 gp] arcane scroll of grease (CL 1)
[150 gp] divine scroll of spiritual weapon (CL 3)
[150 gp] arcane scroll of blindness/deafness (CL 3)
[25 gp] divine scroll of cure light wounds (CL 1)
[25 gp] divine scroll of magic fang (CL 1)
[25 gp] divine scroll of shield of faith (CL 1)
Wands
[4,500 gp] wand of darkness (CL 3)
[375 gp] wand of daze (CL 1)
[750 gp] wand of cure light wounds (CL 1)
[375 gp] wand of arcane mark (CL 1)
Weapons
[330 gp] cold iron masterwork longsword [clue indicates function]
[8,305 gp] +2 light mace [no light or external clues]
[2,320 gp] +1 greataxe [sheds light]
[310 gp] masterwork halberd
[2,320 gp] +1 rapier [no light or external clues]
[375 gp] masterwork longbow
[2,315 gp] +1 scimitar [sheds light]
[8,310 gp] +1 mighty cleaving battleaxe [no light or external clues]
[8,300 gp] +2 sling [no light or external clues]
Wondrous
[3,000 gp] swarmbane clasp [no external clues]
[4,000 gp] page of spell knowledge (2nd) Spell: Deathwine[no external clues]
[1,000 gp] bookplate of recall [no external clues]

Experience Raffyr (17): 4,569 xp = 1,913 (Temple Run) + 850 (House Hunting) + 1,806 (Final Showdown)
Rico (16): 6,000 xp = 2,400 + 1,200 + 2,400
Tiff (15): 8,251 xp = 3,375 + 1,688 + 3,188
Bombo (13): 14,300 xp = 5,850 + 2,925 + 5,525
Report Date
16 Oct 2022
Primary Location
Secondary Location
Related Characters

Dungeon Master

Bullgup (11): 4,950xp/4,500gp/5dt