The Lost and Found 2
General Summary
The quartet of Prim, Covak, Bullgup, and Nightfall set out to Fjordjaven to search for missing people displaced after the storm. After meeting in the town square and seeing many of the names on the board etched off they see one ballat for a show to be played in the tavern that night. They had already been set to search for survivors and after a night at the tavern and some info gathering they were able to discern quite a few went missing out at sea.
They set out to sea to find a merchants ship set adrift in the hurricane winds, and flung to a far away land. On their way they were acosted by numerous flying fish, throwing themselves aboard. the fish shockingly were eels, and writhed and wriggled together into a a monster resembling a man.
The creature though embridled with electricity was slain and thrown back to the seas from which it came. After some tacking and some circling of islands they spotted signs of a wreck ship some 17 days off course. Stranded the merchant corp was with the Shipwright and navigator dying in the storm the rest of the corp did what they could to survive. Leading the effort are a butcher, Billy a baker, Barry and a candelstick maker, Carry.
On the way back the crew encountered a thundrous booming in the sea, an ancient of the sea arose, disturbed by the vibrations, in confusion began attacking the quartets ship. Through quick thinking of Prim, Bullgup, Covak, and Nightfall, they were able to discern the location of alchemical blast-fishers. Dead-ing thos nuiscances the ancient Basilosaurus returned to the deep.
Returning merchants to Fjordhaven they are favored by the merchant district in Fjordhaven.
They set out to sea to find a merchants ship set adrift in the hurricane winds, and flung to a far away land. On their way they were acosted by numerous flying fish, throwing themselves aboard. the fish shockingly were eels, and writhed and wriggled together into a a monster resembling a man.
The creature though embridled with electricity was slain and thrown back to the seas from which it came. After some tacking and some circling of islands they spotted signs of a wreck ship some 17 days off course. Stranded the merchant corp was with the Shipwright and navigator dying in the storm the rest of the corp did what they could to survive. Leading the effort are a butcher, Billy a baker, Barry and a candelstick maker, Carry.
On the way back the crew encountered a thundrous booming in the sea, an ancient of the sea arose, disturbed by the vibrations, in confusion began attacking the quartets ship. Through quick thinking of Prim, Bullgup, Covak, and Nightfall, they were able to discern the location of alchemical blast-fishers. Dead-ing thos nuiscances the ancient Basilosaurus returned to the deep.
Returning merchants to Fjordhaven they are favored by the merchant district in Fjordhaven.
Rewards Granted
Loot
Coins
5 pp, 147 gp, 643 sp, 190 cp
Armor
[2,650 gp] +1 full plate
[1,165 gp] +1 hide armor
[1,650 gp] masterwork full plate
[300 gp] masterwork lamellar (steel)
[200 gp] masterwork scale mail
[300 gp] masterwork chainmail
Gems
[10 gp] unworked obsidian (worth 5 gp; Craft (jewelry) DC 10 to repair)
[8 gp] unworked lapis lazuli (worth 4 gp; Craft (jewelry) DC 10 to repair)
[7 gp] rock crystal quartz
[450 gp] aquamarine
Potions
[750 gp] potion/oil of burrow (CL 5)
[300 gp] potion/oil of bear's endurance (CL 3)
[50 gp] potion/oil of magic stone (CL 1)
[300 gp] potion/oil of obscure object (CL 3)
[750 gp] potion/oil of tongues (CL 5)
[50 gp] potion/oil of magic fang (CL 1)
[50 gp] potion/oil of enlarge person (CL 1)
[50 gp] potion/oil of cure light wounds (CL 1)
[50 gp] potion/oil of shield of faith (CL 1)
[25 gp] potion/oil of stabilize (CL 1)
[350 gp] potion/oil of continual flame (CL 3)
[25 gp] potion/oil of virtue (CL 1)
[25 gp] potion/oil of purify food and drink (CL 1)
[25 gp] potion/oil of guidance (CL 1)
Scrolls
[150 gp] arcane scroll of eagle's splendor (CL 3)
[25 gp] divine scroll of detect evil (CL 1)
[150 gp] arcane scroll of darkvision (CL 3)
Weapons
[8,302 gp] +2 sibat [no light or external clues]
[8,305 gp] +1 thundering longspear [sheds light]
[330 gp] masterwork shortbow
[335 gp] masterwork bastard sword
[310 gp] masterwork meteor hammer
Experience:
Bullgup[9] 1800 (Detective on the Scene!) - 900 (The Mimicry of Eel) - 600 (Captain PLANET!!!!) - 1000 (Late Fees) = 4300 [
Covak[8] 1800 - 900 - 600 - 1000 = 4300
Nightfall[7] 2100 - 1050 - 788 - 1000 = 4938
Prim [6] 2700 - 1350 - 900 - 1000 = 5950
Report Date
28 Jan 2022
Primary Location