Earthbending is focused on the
connection to solid earth. It provides the ability to manipulate earth and rock in various ways, making them formidable opponents in both offense and defense. Many earthbenders have a sense of standing their ground, becoming unmovable and stubborn, like a rock. One philosophy is to remain patient, waiting for their opponent to attack and
striking at the most opportune moment. They become attuned to the vibrations and energies of the earth, enabling them to sense movements and disturbances in the ground.
Its moveset requires material, similar to
Waterbending with water. Unlike waterbending, it has a generally
higher average damage, although this is at the cost of
more stamina, most notably in bonus actions and reactions. Consider spending a few level up points in stamina so that you can make your presence in battle last longer.
Spring is the season for earth. Many earthbending festivities are celebrated during this season.
Level 1
At level 1, you have access to the
basic earthbender moveset.
You can bend up to
5 feet of earth and rock with ease. Bending this amount of rock using an action, without intent for damage, does not consume stamina. Bonus actions cost 1 stamina and are limited to up to 5 feet of rock.
Using an action with intent for damage costs stamina. If you wish to bend more than 5 feet of rock, you must roll a DC check. The DC is dependent on how much rock you wish to bend.
Table of Values
Amount of Rock (ft in all dimensions) |
DC |
Damage Roll |
Range |
Stamina Cost |
0 to 5 ft (no damage) |
0 |
0 dmg |
30 ft |
0 |
0 to 5 ft (bonus action) |
0 |
0 dmg |
30 ft |
1 |
0 to 5 ft (damage) |
0 |
3d8 dmg |
30 ft |
1 |
>5 ft |
Depends with DM |
4d8 dmg or more |
30 ft |
2 or more |
In addition, you may choose to
upgrade each action with specific buffs. Each upgrade will cost a certain amount of stamina. You
cannot upgrade bonus actions. You also cannot upgrade multiple of the same effect (unless specified otherwise).
Upgrades
Effect |
Stamina Cost |
Additional Details |
Use as a Reaction (0 to 5 feet of rock only) |
+2 stamina |
Move is executed as a reaction |
Increase Range |
+1 stamina |
Increase range by 10 feet |
Increase Damage |
+2 stamina |
Add d8 to damage |
Level 2
At level 2, you now can handle earth and rocks up to 10 feet. You also have access to
sub-bending proficiencies.
Sub-bending Proficiencies
Choose one of the following earthbender sub-bending proficiencies:
Metalbending
You can now bend metal as if it were rock. Using metal during your attacking moves increases your roll to hit by +1. This costs 1 stamina.
Sandbending/Dustbending
You can now bend sand and dust without issue. You can use your bonus action to pulverize rock into sand/dust (DC still applies). Dust clouds can limit vision range and can partially blind opponents temporarily. This costs 1 stamina.
Lavabending
You can convert earth into lava and vice-versa using a Bonus Action (DC still applies). Any creature that makes contact with the lava receives d6 fire damage once per turn while they are still touching the source. Lava can ignite flammable objects. This costs 2 stamina
Seismic Sense
You can use a bonus action to sense any number of enemies that are touching the same ground as you, up to 50 feet away. This can also be used to sense the heart rate of one target creature. You must be grounded.
Table of Values
Amount of Rock (ft in all dimensions) |
DC |
Damage Roll |
Range |
Stamina Cost |
0 to 5 ft (no damage) |
0 |
0 dmg |
30 ft |
0 |
0 to 10 ft (bonus action) |
0 |
0 dmg |
30 ft |
1 |
0 to 5 ft (damage) |
0 |
3d8 dmg |
30 ft |
1 |
>5 to 10 ft |
0 |
4d8 dmg |
30 ft |
2 |
>10 ft |
Depends with DM |
5d8 dmg or more |
30 ft |
3 or more |
At level 2, you get access to
new upgrades for your actions. Additionally, some effects can now be used more than once in a single action.
Upgrades
Effect |
Stamina Cost |
Additional Details |
Use as a Reaction (0 to 5 feet of rock only) |
+2 stamina |
Move is executed as a reaction |
Increase Range (max 2 uses per move) |
+1 stamina |
Increase range by 10 feet |
Increase Damage |
+2 stamina |
Add d8 to damage |
Increase Accuracy (max 2 uses per move) |
+1 stamina |
Increase +1 roll to hit |
Level 3
At level 3, you now can handle earth and rocks up to 20 feet. Your earthbending range is now
increased by 5 feet. Your commitment to earthbending also gives you
stat bonuses for earthbending moves.
Stat Buffs
Obtain the following buffs:
Increase roll to hit by +1 for earthbending moves
Increase damage roll by +2 dmg for earthbending moves
Gain 2 earthbender sub-bending proficiencies instead of just 1
Table of Values
Amount of Rock (ft in all dimensions) |
DC |
Damage Roll |
Range |
Stamina Cost |
0 to 5 ft (no damage) |
0 |
0 dmg |
35 ft |
0 |
0 to 15 ft (bonus action) |
0 |
0 dmg |
35 ft |
1 |
0 to 5 ft (damage) |
0 |
3d8 dmg |
35 ft |
1 |
>5 to 10 ft |
0 |
4d8 dmg |
35 ft |
2 |
>10 to 20 ft |
0 |
5d8 dmg |
35 ft |
3 |
>20 ft |
Depends with DM |
6d8 dmg or more |
35 ft |
4 or more |
Reactions can now use up to
10 feet of earth.
Upgrades
Effect |
Stamina Cost |
Additional Details |
Use as a Reaction (0 to 10 feet of rock only) |
+2 stamina |
Move is executed as a reaction |
Increase Range (max 2 uses per move) |
+1 stamina |
Increase range by 10 feet |
Increase Damage |
+2 stamina |
Add d8 to damage |
Increase Accuracy (max 2 uses per move) |
+1 stamina |
Increase +1 roll to hit |
Level 4
At level 4, you now can handle earth and rocks up to 30 feet. Your dedication to the arts also gives you more
stat bonuses.
Stat Buffs
Replace your level 3 buffs with the following:
Increase roll to hit by +2 for earthbending moves
Increase damage roll by +5 dmg for earthbending moves
Gain 3 earthbender sub-bending proficiencies instead of just 1
Table of Values
Amount of Rock (ft in all dimensions) |
DC |
Damage Roll |
Range |
Stamina Cost |
0 to 5 ft (no damage) |
0 |
0 dmg |
35 ft |
0 |
0 to 20 ft (bonus action) |
0 |
0 dmg |
35 ft |
1 |
0 to 5 ft (damage) |
0 |
3d8 dmg |
35 ft |
1 |
>5 to 10 ft |
0 |
4d8 dmg |
35 ft |
2 |
>10 to 20 ft |
0 |
5d8 dmg |
35 ft |
3 |
>20 to 30 ft |
0 |
6d8 dmg |
35 ft |
4 |
>30 ft |
Depends with DM |
7d8 dmg or more |
35 ft |
5 or more |
Reactions can now use up to
20 feet of earth.
Upgrades
Effect |
Stamina Cost |
Additional Details |
Use as a Reaction (0 to 20 feet of rock only) |
+2 stamina |
Move is executed as a reaction |
Increase Range (max 2 uses per move) |
+1 stamina |
Increase range by 10 feet |
Increase Damage |
+2 stamina |
Add d8 to damage |
Increase Accuracy (max 2 uses per move) |
+1 stamina |
Increase +1 roll to hit |
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