Setting: Uther’s court.
Problem: The king is unhappy, and although the Duke and Duchess of Cornwall stay at the king’s orders, it seems their presence is what makes the king unhappy.
Characters:
Duke Gorlois Lady Ygraine ;
Sir Jordans, bodyguard to the duke; Nineve, Lady of the Lake
Secrets:
One night, before a snowstorm comes in, Duke Gorlois and his household slip out of Uther’s castle and make a dash back to Cornwall. In fact, player knights might have a hand in this. Perhaps while the player knights are off duty, they discover a group of people preparing horses with gear and provisions.
If the players have established a relationship with anyone from
Cornwall, then they may learn that the Cornish folks are going to depart even without the king’s permission. This is a great breach of hospitality, of course, but they are doing so anyway. Perhaps if the players are friends, the Cornishmen reveal that the king has insulted the duchess gravely and they have to go.
Awareness. [Success = The Cornish folk don’t look right in the evening light, as if they are particularly hard to focus on.
Critical = That was the Lady of the Lake with the duke. Did she help him get away with her magic? Surely the Cornish folk are under some kind of spell.]
The player knights might try to uphold the king’s wish to try to pursue, but soon a blasting snowstorm wipes out the trail.
Solution: None. The king is driven to such a
fury that his own court is afraid to approach him for days. Only
Ulfius, Duke of Silchester and Sir Brastias dare to do so, and after they do they speak to others of
muster, war, and
revenge.
The player knights might try to uphold the king’s honor and stop the fleeing party, while alerting the guards. In either case, the duke and his household escape with the aid of Lady Nineve’s magic. Knights may wish to try to pursue, but soon a blasting snowstorm wipes out the trail.
Special Winter Phase Modifiers
Due to the early snowstorm, all regions in Logres suffer a +5 modifier on the Starting Bad Weather roll.
Because of the fighting, the following counties suffer the following additional modifiers to the Starting Bad Weather.
Lonazep, Lambor, Bedegraine: Land was raided (+1d6)
Lindsey, Roestoc, Nohaut: Land was pillaged (+2d6)
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