Multiple realities are pulled together. Their overlap creates a new place.
The central concept of Bernville, cast adrift from reality.
A region that perpetuates battle. Mechs battle lesser kaiju and bandits, constantly.
A treacherous area of cliffs and canyons. Home to tribes of dogpeople.
The ruins of a skyscraper that reach up from the desert and into the ceiling of water. Molepeople come here to study The Source.
The dark, dangerous woods of the Convergence Universe.
A well-equipped workshop with a grimdark aesthetic, established in an abandoned church.
The remnants of The Door, shattered as it was dislodged from its home reality.
A chaotic, sinister castle, ruled over by The Regent.
A chunk of The Buried city, displaced from its own reality.
A well-equipped hacker den / safehouse in Perpetual Bernville, established by Trace.
A vast desert within a sort of bubble under the sea. Water here tends upwards.