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Aimo

Aimo

Physical Description

General Physical Condition

Very tall and lean. Not quite spindly but definitely more on the willowy end of people his height. He appears to be human or elvish at first glance. His choice of attire are designed to hide his more wolf-like features

Body Features

He has dustings of fur on certain parts of his body, like up the bridge of his nose/forehead, down his forearms/hands, and calves/feet.

Facial Features

He's got very pointed features. Sharp eyes with slitted pupils, and a straight nose. He has two small, dark marks on each cheek that resemble short whiskers (they're not, though).

Physical quirks

He DO be having a tail, but he tries to keep it covered up in public (especially in cities where skin changers are an oppressed minority).

Apparel & Accessories

Largely dressed in darker, earthy colors. Lots of dark green and maroon. He wears a large, wide brimmed hat that casts his face in shadow when he has it on.

A reserved and calculating bounty hunter.

View Character Profile
Alignment
CN
Children
Eyes
very pale blue
Hair
dark auburn and black
Skin Tone/Pigmentation
pale
Height
6'4

Articles under Aimo


9/4

Thane the Sitar and "Dwarf." Dream: I see dragons, which are massive. Dragon riders (and the dragons) stand about and converse about the order of the unicorn. They're in disagreement about whether they should fight back or flee. Didi supports Vivi in her argument. Didi reminds me a LOT of Jukka; his mannerisms, habits, speaking patterns all make me think of my brother. One of the dragon riders (black dragon rider) seems suspicious. He's hiding something for sure. Some sort of planar magic involved?? Then i wake up. We arrive and settle in a city apartment, then go to meet up with the archaeologist, Thane.   Temple investigation: 3 scrolls of healing 1 scroll of remove disease 1 scroll for calm emotions 1 scroll of identify mality (diagnose illness)

NOTES 7/17

I learn from the World Turtle that the necklace was a betrothal gift from Vivi to the blue dragon rider. The blue dragon rider died, but his body remains. Jukka's spirit remains, but his body is gone. Some part of DiaDiar (the blue dragon rider) was reborn in my brother. If I do things right and am careful, he could be granted life again.   We successfully freed Vivi with the information we gathered, and now we're planning on taking down the queen.

NOTES 7/10

The ritual we're trying to stop aims to open a portal to the forbidden realms. We have to make it impossible to complete the ritual in THREE DAYS, by sunset. This ritual will be impossible to perform for centuries after, so if we manage this now we're in the clear. We learn from Sashu that the family members sent in from other families to the current reigning family are ALL going to be used as sacrifices.   I have a dream where im speaking with Vivi, and in it I notice a spirit box. I suspect Jakku's soul might be trapped in there.   George met up with Suda, a giraffe-taur who's helping create a rallying cry for the uprising.   I acquire some poison antidote.   Uxmal, the Magician's pyramid, is where the ceremony will be performed at. The west side of the pyramid is where the sacrifices will enter from. Sashu is going to run in to free Vivi and Jakku's box.

NOTES 6/19

In the area: Suddi (short elf people we met) Saerdi (snake people) Lots of skin changers (taurs mainly, herbivores mainly, magical mutants) We are aligning ourselves with the Sashun family. We're working for them allegedly. They're not in or out of favor. Saludi family is currently ruling. Saloom family is next in line (2nd most powerful. A bit of a threat to the queen since they want the crown) Sulmil family was the previous ruler. They've fallen out of status since. They're not taken seriously anymore bc of their antics and don't have a lot of power. Caste color order: gold, red, blue, purple, green, black, white, teal, magenta. Even in the relaxed evening, there's an alertness in everyone's actions. Everyone's a little wary of one another, especially where caste colors intersect. It's more obvious in the poorer outskirts, but more veiled and classy near the wealthier areas. Every group seems to be a threat to one another. No one has the "big guns". No one seems to fully trust one another. Individualist culture. There is a festival tomorrow. I have a dream about an old necklace. It's old, golden, and the charms are two wings and the body of a dragon. Jukka is holding it, and it seems to be the object he pick-pocketed. He was drawn to it for some reason, and a woman's loving voice in a language i don't know seems to come from it. Jukka was not aware of the voice on a physical level, it was more like a siren's thrall. Salphon is taking us to the festival, and apparently murders happen often in the city, even during celebrations.

NOTES 5/22

Stumbled upon the burial site of DANICE the Baron of Banfield, an esteemed Dwarf. The fountain has "water from the river of Banfield." We then reached a tattered old bridge and found a safe way to cross. We encountered the Ferret King while we were escaping and promised to bring him tribute if we crossed through his domain again. We emerged from the caves to look down at a massive jungle/rain forest. George seems happy, but also worried about the snake people that dwell here.

NOTES 4/24
AIMO

We've encountered a mining island that's seemingly appeared out of nowhere, which was surprising, to say the least. Mike finds out the island was likely transported with silver magic. Indeed, the locals aren't from our world, which I find out after speaking with Bill and Sargent General Charles "Chuck" Orlov. They tell us a bit about their world, and we tell them about ours, as well as the situation at hand. There's apparently a leviathan in the waters nearby, and we also find out that the (queen sanctioned) pirates from the other world have been capturing some non-human locals. Among them is Keir, the Greta we met earlier, as well as members of his crew. We arrange plans to brave the waters and deal with the Leviathan in the waters.