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Mages Guild

Description

The Mages Guild is the primary guild for teaching the people of Qestrus the ways of Magic and how to harness it. Though they are primarily based in Ephiria, they do accept all who hunger for arcane knowledge. When first established, the Mages Guild, then known as the Obsidian Order, primarily studied the strange and rare phenomenon known as the Spellwalker Curse, which caused the birth of the Mageborn. In the modern era, the purpose of the Guild is to teach the arcane arts to curious individuals and helping them become attuned to magic. The Guild pulls together the various magical diciplines to ensure knowledge is shared. They have a council with a seat from the leader of each dicipline. They advise rulers on magic, and warn of dangerous magic users (and send bounties to the adventurers guild). They supposedly share arcane knowledge but the diciplines do have their own jealously guarded secrets. The Mages Guild is trying to get governments to allow mages to practice magic in peace. Not all governments favor magic. If displeased, they will send a representative to a ruler. Most magical diciplines have given the rulers an advisor to help avoid conflict with magic users. While they have no enforcement power, it is foolish to ignore those that wield magic.

Power through knowledge

Type
Guild, Mages

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