A dwarven ironbreaker with either abysmal navigational skill, terrible luck, a curse, or a covert determination to never, ever return home.
An exceptional archer with some facility with spellcasting.
A half-elf, half-siren water elementalist and ranger.
Usually appearing as an oddly average human with glowing eyes, Othar is really a mutant black dragon. He's evil, but an affable sort of evil.
The high priest of Sith, trained as both a cleric and a thief.