Session 38: Saving Chandos Report
General Summary
Previously
Having completed the mission imposed on them by the Arcane's message in the Hive, and solved the mystery of what Captain Hobart of the Skyrunner was after, the party has destroyed the threat of the Ravager. After ensuring that the survivors of the Hive have a fighting chance at survival (with the crew of the Windblade now having a functional ship, even if it is a former beholder scout), the Surprise heads in system. Their intent is investigate Chandos, the displaced planet from Realmspace, before deciding on next steps.Session Notes
On the month-long voyage in system, the party works on their individual projects. Jessa continues to experiment with the silver slime, coaxing it to clean and do minor repairs on the ship, and on Windy. The party reviews what they know of Chandos:- Windellian, a veteran traveler of Realmspace, recognized the distinct characteristics of Chandos in the planetary locator, shortly after the party entered the system. The planet mysteriously disappeared from Realmspace a few years ago. According to the rumors, a Chaos Mage named Grimbald accidentally made it disappear when attempting to enhance a There/Not There Cannon created by his mentor Heisenberg. The accident involved a Wild Surge of magic, and an artifact called the Horn of Chaos, taken from the infamous Zolnar's Asteroid.
- When talking with Zurvan in the Temple of the Four in Grantz on Paraxis, Zayer asked whether the sudden appearance of Chandos disrupted this system. Zurvan told him that the disruption was minimal. When asked, Zurvan says his ability to perceive Chandos is limited, but there is definitely life on the planet still, and there is a damaged spelljamming ship in orbit of the world.
- A few years ago, after returning to Realmspace while investigating something for the Knights of the Reluctant Circle, Grimbald decided to visit his mentor Heisenberg, who had set up a laboratory on Chandos to ensure privacy for his experiments.
- Heisenberg had been working on an advanced version of There/Not There, that would make something disappear (actually, go elsewhere, not clear where. So, more of a NOT THERE spell), with a greatly expanded area of effect. His work was being funded by one of the governments in RealmSpace, who wanted a weapon that could make an entire enemy ship disappear. While Grimbald was visiting, he spent some time helping Heisenberg work on his new spell.
- One of Heisenberg’s hobbies was the study of Space Legends and Myths. He is particularly interested in the legendary SpellJammer itself, and had found several artifacts said to have come from it, compiled different accounts of sightings of it, etc. Heisenberg got a report of a sighting of the SpellJammer within RealmSpace itself, near H’Catha (the beholder planet in Realmspace). He promptly left to try to track down the lead, asking Grimbald to keep working, since the government was getting a little anxious waiting for results (Heisenberg had been working for over 2 years).
- The problem was a lack of sufficient power. While the spell was apparently moderately successfully when cast by Heisenberg (he could make small buildings disappear occasionally, which often set his work back months, when it wasn’t the right building), the power was drastically reduced when he attempted to create a wand. Heisenberg had tried creating a larger object, similar to a magical cannon, but the power was still only sufficient to make moderate size boulders disappear. Grimbald, after Heisenberg left, came up with the idea of using the Horn of Chaos as the power source, just to see if it would work. (Jessa is horrified at Grimbald's cavalier approach to weapons research, a subject she takes very seriously).
- Grimbald continues, saying that he set up a test using the Horn in tandem with Heisenberg’s magical bombard, after a week of preparation, aided by H’s various apprentices. According to Grimbald’s calculations, he should have had sufficient power to make an entire mountain disappear. The test was a bit too successful. Not only did the mountain disappear, but so did the entire planet, leaving Grimbald and a few of Heisenberg’s apprentices floating in space. Grimbald quickly teleported them back to the Rock of Bral, and fled back to Grimbald’s home on the Bazaar through the Bral-Bazaar Gate.
- While elated at having his theory prove correct, Grimbald was feeling rather guilty at making a planet with a few thousand sentient inhabitants disappear. Also, Grimbald was concerned that his role in this would become known, and that he would be sought as mass murderer. Grimbald was convinced the planet still existed somewhere, he just has no idea where.
- Zayer wants to return to the Rock of Bral (his home) to charter a ship to save the orc tribe, as he promised.
- Jessa is intrigued by the idea of working with the Giff for future "weapons research"
Jessalena Glyphrivet
Jessalena Glyphrivet (Veteran)
- Tinker Gnome
Zayer
Praxis
Praxis (Seasoned)
- Human
Windellian Circinae of the Smaller Guano Island Flock
(Windy for short) Windellian Circinae of the Smaller Guano Island Flock (Heroic)
- Arakocra (Avian)
Windy Clockitude
W1ne - D Clockitude (Novice)
- Clockwork Man
Report Date
21 Aug 2021
Remove these ads. Join the Worldbuilders Guild
Comments