Mercenary Excursionists Guild
Foundation and Expansion:
The Mercenary Excursionists Guild (MEG) was established shortly after the inception of The Acquisitioners' Guild (TAG), during the prosperous era following the Dragon Onslaught. MEG was founded by a group of seasoned mercenaries and tacticians who recognized the burgeoning need for organized, efficient, and specialized expedition services. Unlike TAG, which grew from a single chapter in Doveport, MEG strategically established its presence across various regions, capitalizing on the demand for their unique services.
Philosophy and Banner:
MEG's philosophy is rooted in pragmatism and adaptability, focusing on the efficient execution of contracts with a mercenary's precision. Their banner, often depicted as a stylized sword crossed with a quill, symbolizes the blend of martial prowess and strategic planning that characterizes their operations. The sword represents their combat readiness and the quill signifies their commitment to intelligent contract management and tactical planning.
Services Offered:
MEG specializes in a range of services that reflect their mercenary roots and strategic expertise:
- Tactical Expedition Planning: Offering expert planning for complex expeditions, especially in hostile territories.
- Combat and Security Services: Providing skilled mercenaries for high-risk assignments and protection details.
- Contract Negotiation and Management: Efficient handling of contract details, ensuring clarity and fairness for all parties involved.
- Logistical Support: Supplying necessary resources and logistical support for expeditions, including transportation, supplies, and intelligence.
- Specialized Training Programs: Offering training programs for adventurers in combat, survival, and tactical skills.
- Healing and Medical Services: Providing access to skilled medics and healers, focusing on physical rather than magical healing.
- Equipment and Gear Maintenance: Facilities for the repair and maintenance of equipment and gear.
- First Offense: A fine of up to 40% of the expedition's earnings and a warning issued.
- Second Offense: A fine of up to 60% of the earnings, with a possible suspension of guild privileges for up to six months.
- Third Offense: A fine up to the total earnings, potential expulsion from the guild, and a blacklisting within the industry.
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