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Shelley's Letters

Year 1

Received Quaegar 3 from 'M'

The day after Shelley told Captain Dapplewing about the request to poison her, the tortle receives another letter from suspected-Oriq 'M'. In it, 'M' expresses disappointment in Shelley's actions and promises not to contact them or their father again.

Read the letter

Shelley,

You’ve disappointed me. You’ve disappointed all of us. I thought we could be friends. I sincerely wanted to, in fact. You were so eager, so desperate to make friends, I figured this was something we could both benefit from. I figured we could help each other & work well together.

But… I’m sad to see that your ambitions do not align with ours…

Not to worry. You will not hear from me again, Shelley. Nor will your father. I have more respect for myself to tread where I’m not wanted. But, before I go, I’ll leave you with a bit of wisdom that my old mentor once told me…

‘Be careful where you tread and whom you try to befriend. A person’s loyalty can always be bought for the right price. We all are alone in this world. Never forget it.’

Goodbye.
-M


Received Golgar 17 from 'M'

A mysterious letter signed only with the letter 'M' asks Shelley for an unspecified favor. It directs Shelley to a location in the Witherbloom swamps to learn more about this favor and what they could get in return.

Read the letter

Shelly,

Hi there.

I take it you must have questions. I would too if I was in your situation. You’ve never met me. Perhaps someday, you will. When the time is right. Just know… that while you may not know much about me, I know plenty about you. Sweet, generous Shelly. Friendly. Loyal. Gullible. You have plenty of potential, I will not lie to you. And that is exactly why someday I hope that we meet.

You and your friends are impressive, you know. Everyone’s starting to think so. Everyone from the first year towers, at least. Although, I must admit, the whole ‘F squad’ thing is a bit ridiculous. Who chose that foolish name?

I need you to do something for me, Shelly. Something very important. Something that only you can do. If you do this, you will be rewarded for your help. A favor for a friend. If not, there will be no worry. And you will not hear from me again.

Interested? Visit the swamps at midnight. Follow the path to the living willows. And keep walking. Find the hideout of the girl with the missing doll. There, you will learn your offer.

Best of luck making your decision, Shelly. I hope you are a bit smarter than your father was.

-M

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Cover image: First Day of Class, Roleplay Radio logo by Paul Scott Canavan (art), Rin Garnett (logo)

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