Changelings are a humanoid race who are distantly descended from doppelgangers and share their shapeshifting qualities. Their shapeshifting has led to them being used as spies and assassins which has, in turn, led to them being mistrusted among all the races of Runetalras.
Physical Description
Changelings can look like anyone at any given time, though they do have a true form. Their natural look can be scary to some due to their lack of detail and distinctive features. Their skin tone is always pale, the darkest tone some have is a light grey. They have large colorless eyes and are circled by thick black rings. Their noses are small and subtle with no detail.
The changeling's body structures are slender, even more so than elves and border on being frail. Their hair color is most commonly a light shade of silver followed by platinum and blonde. In rare cases, their hair can be pale shades of green, pink, and blue. Also similar to elves, changelings lack body and facial hair.
Lifespan and Maturity
Channelings reach maturity at the relatively young age of 15. Channelings typically live to the age of fifty, while in rare circumstances members of this species have reached the age of one hundred.
Changeling Abilities
The primary ability that defines the changelings is their ability to transform into virtually any humanoid that they have seen; though this ability is known to be disrupted by silver.
Changeling Homelands
Changelings are a dying race, so few of their kind have survived to this day, as a result of repeated campaigns to exterminant both the changelings and doppelgangers. Wherever the changeling homeland was it has long been lost, and the race scattered to the wind, with few of the race ever meeting another changeling in their lifetime.
Changelings within Kingdoms
Changelings are generally treated the same in both
Human and Elder Race kingdoms, that being poorly. As changelings can transform into any humanoid creature they ared viewed as an intrinsic threat to society and security, at best when a changeling is discovered they are arrested and at worst executed.
Changeling Traits
Ability Score Increase. When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. You can't raise any of your scores above 20.
Creature Type. You are a humanoid.
Size. You are Medium or Small. You choose the size when you select this race.
Speed. Your walking speed is 30 feet.
Changeling Instincts. Thanks to your connection to the fey realm, you gain proficiency with two of the following skills of your choice: Deception, Insight, Intimidation, Performance, or Persuasion.
Shapechanger. As an action, you can change your appearance and your voice. You determine the specifics of the changes, including your coloration, hair length, and sex. You can also adjust your height and weight and can change your size between Medium and Small. You can make yourself appear as a member of another race, though none of your game statistics change. You can’t duplicate the appearance of an individual you’ve never seen, and you must adopt a form that has the same basic arrangement of limbs that you have. Your clothing and equipment aren’t changed by this trait.
You stay in the new form until you use an action to revert to your true form or until you die.
Languages. Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of
Languages to choose from. The DM is free to modify that list for a campaign.
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