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Rumpadump

Introduction

Myconid friend. The Souper Troupers met Rumpadump as he was lamenting his old Myconid pals succumbing to some sort of odd ailment. They then offered for him to come join them along their journey. Without many better options, he decided to join along.

Farewell

Unconfident in Rumpadump's ability to keep up with the party, the Souper Troopers chose to leave Rumpadump in the care of Laccaria's old advisor, Amanita, at the Nanakatl Enclave where he happily stayed to learn about them and vice-versa.  

Rumpadump

Small plant, lawful neutral
Armor Class: 10
Hit Points: 7 (2d6)
Speed: 10 ft

STR

8 -1

DEX

10 +0

CON

10 +0

INT

8 -1

WIS

11 +0

CHA

5 -3

Senses: darkvision 120 ft., passive Perception 10
Languages: -
Challenge Rating: 0

Distress Spores. When Rumpadump takes damage, all other myconids within 240 feet of it can sense its pain.   Sun Sickness. While in sunlight, Rumpadump has disadvantage on ability checks, attack rolls, and saving throws. Rumpadump dies if it spends more than 1 hour in direct sunlight.

Actions

Fist. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) bludgeoning damage plus 2 (1d4) poison damage.   Rapport Spores (3/Day). A 10-foot radius of spores extends from Rumpadump. These spores can go around corners and affect only creatures with an Intelligence of 2 or higher that aren't undead, constructs, or elementals. Affected creatures can communicate telepathically with one another while they are within 30 feet of each other. The effect lasts for 1 hour.

Current Status
Party Sidekick?
Current Location
Age
Sprout
Children
Height
2 ft.