Yoral's Landing
After the Yoral's Fleet won the battle against the awaiting fleet of Blood of Morgarasha, they needed to seek shelter for regrouping and repair work. So they led for the nearest shore and were looking for a large bay where to take cover from open sea waters. It didn't take long to find such a place, and the Fleet took cover there. The number of damaged ships and the severity of damages caused the need for a land base. The ship Sea Hedgedog was sacrificed and thrown ashore. Around her, a new village starts to grow. Initially, it was named "Yoral's Landing".
The village is built just on the cliffs over the bay. Its primary role is to provide cover and defence from dry land to the anchored ships. As commander of the
Sea Hedgedog, the Captain Vellana Flyur was entrusted with the command of the base. She wasn't exactly happy, but she's trying to establish a good defensive position. The camp is slowly growing in the true village, and four separate districts have been established.
Defences
Name |
Race |
Class |
---|---|---|
Captain Yoral Fligher | Wulvar | Swashbuckler |
Captain Vellana Flur | Foxytail | Captain |
Galla Gollar | Foxytail | Corsair |
Mrruli Cala | Nagual | Smith |
Kauri of Irotaan | Lizarman | Chaplain |
Silluad of Pyce | Human | Theosoph |
Random Defender | Corsair | |
Random Defender | Corsair | |
Random Defender | Corsair | |
Random Defender | Corsair | |
Named Defender | ? | ? |
Named Defender | ? | ? |
Districts
The main district emerged around the hull of the Sea Hedgedog, as the ship serves as the village hall. It's surrounded with real wooden walls instead simple palisades that fences other places. The main locations here are the village hall (on the main deck of the ship), main lookout (as the crow's nest of the rebuilt main mast), the village alehouse/officer club Dog's Mug, Armoury and officer's Arrest (actually - never used but the first risen building), the Library and the Security office . The rear end of the district is open to the bay.
North of it is the Craftsman's district. Its build north of the Main district and hosts various workshops. There are quartered the mages from the "Hedgedog" and together with colleagues from other ships work over replenishing mage-technical cannon's ammunitions. There are also carpentry shops that process the raw wood into spare parts for damaged vessels. Hired workers like masons and architects also are established here. Due to the risk of fires and explosions, workshops are separated one another and the entire district from others by shallow ditches.
In south of Main district is the civil district, or doubled as Sleeping quarters, where are the barracks for all newly hired sellswords, wandering mages, knight errants, and other mercenaries. Another barracks provides resting place for any crew member of Yoral's Fleet that chose to spend time on the shore. There are two inns and a brothel (which no one knows how it appeared).
And the last is the Dock district. Its main body is located north of Craftsman district, where are the warehouses, storages and main cranes. Other parts of the district spread across all inhabited areas of the village and even some of uninhabited. There are installed smaller cranes and secondary passageways to be used by ships. In the main
North of it is the Craftsman's district. Its build north of the Main district and hosts various workshops. There are quartered the mages from the "Hedgedog" and together with colleagues from other ships work over replenishing mage-technical cannon's ammunitions. There are also carpentry shops that process the raw wood into spare parts for damaged vessels. Hired workers like masons and architects also are established here. Due to the risk of fires and explosions, workshops are separated one another and the entire district from others by shallow ditches.
In south of Main district is the civil district, or doubled as Sleeping quarters, where are the barracks for all newly hired sellswords, wandering mages, knight errants, and other mercenaries. Another barracks provides resting place for any crew member of Yoral's Fleet that chose to spend time on the shore. There are two inns and a brothel (which no one knows how it appeared).
And the last is the Dock district. Its main body is located north of Craftsman district, where are the warehouses, storages and main cranes. Other parts of the district spread across all inhabited areas of the village and even some of uninhabited. There are installed smaller cranes and secondary passageways to be used by ships. In the main
Founding Date
02-14-2005
Founders
Type
Military, Base
Location under
Owner/Ruler
Owning Organization
Characters in Location
Vehicles Present