S04E12 - Divine Contention Report

General Summary

  AI Generated Summary (based on the automatically generated YouTube Transcript of the session):  

Session Summary: S04E12 - Divine Contention | Stormbreakers | Saviors of the Sword Coast | High Level D&D Actual Play

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Recap from Previous Adventures:

 
  • Our heroes received a dire mission from Lord Neverember, who revealed that kidnappings linked to the Cult of Vecna were part of a grand, sinister scheme.
  • They discovered an enchanted eyeball guiding them to the Neverdeath Graveyard, where they fought through catacombs and rescued the captive Sarcelle Malinosh.
  • The party faced cultists spell slingers. After a fierce battle, reinforcements arrived, pushing the heroes to their limits.
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Session Highlights:

    1. A Ghastly Encounter:
  • The session began with the party resuming their battle against the last mage, and wiped him out pretty quickly.
  • The then continued their exploration after a brief rest.
2. The Necromancer's Lair:
  • Ozus moved through some secret doors alone to a hidden room where a necromancer and his one-eyed monstrosity were busy with dark deeds.
  • Realizing the danger, Ozus attempted to blind the creature but failed, prompting him to retreat and warn the party to run.
  • The necromancer somehow gated in some zombies to attack the party, but they were dispatched easily.
  3. Planning and Rest:
  • The party barricaded doors and set up a Tiny Hut for a much-needed short rest. They debated whether to clear out lesser foes or confront the necromancer directly.
  • After recovering some spells and hit points, they decided to explore further and eliminate smaller threats first.
  4. Ambushed by Ghouls:
  • Zith and Xaemarra scouted ahead but were ambushed by ghouls and cultists. Despite a well-placed Fireball from Zith, the narrow corridor caused an unexpected blow-back even hurting himself with his own spell. The narrow corridors also hindered their advance.
  • Kanenas attacked the cultists in the fireballed library, but a Hold Person spell from a cultist paralyzed him, complicating the fight.
  5. Wraiths in the Ashes:
  • In a side room, Xaemarra accidentally disturbed wraiths that emerged from ashes and bones, adding to their troubles.
  6. Final Moments and Cliffhanger:
  • As the session ended, Kanenas was paralyzed and attacked by his own venomous pseudo-dragon familiar! Why?!
  • The party braced for more attacks, with Xamarra preparing to retaliate against the wraiths.
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Key Takeaways:

 
  • Strategic Rest: The party's use of the Tiny Hut and a short rest (for 1 hr) provided crucial recovery, demonstrating the importance of taking strategic breaks during intense dungeon crawls.
  • Spell Management: Effective use of spells, such as Fireball and Hold Person, played a significant role, but the confined space posed challenges.
  • Environmental Hazards: The battle in narrow corridors highlighted the dangers of using area-of-effect spells in tight quarters.
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Looking Forward:

 
  • The next session will begin with Xaemarra's turn as she faces off against the wraiths.
  • The team must decide how to deal with the paralyzed Kanenas and any other new threats in the catacombs.
  • The party's ultimate goal remains to confront the necromancer and his monstrous ally, hoping to stop their sinister plans once and for all.
Campaign
Saviors of the Sword Coast
Protagonists
Xaemarra Calaumystar
Ezra Battlestorm
Kanenas
Neutral Good Variant Human (Urban Bounty Hunter)
Fighter 4
Warlock 3
74 / 74 HP
STR
19
DEX
12
CON
16
INT
14
WIS
10
CHA
13
Ozus
Neutral Fierna Tiefling (Acolyte)
Cleric 12
88 / 88 HP
STR
15
DEX
17
CON
15
INT
8
WIS
19
CHA
12
Zith Zinyra
Lawful Neutral Moon Elf (Criminal/Spy)
Assassin 4
Diviner 6
54 / 54 HP
STR
10
DEX
18
CON
12
INT
18
WIS
11
CHA
8
Report Date
25 Jun 2024
Primary Location
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