S04E26 - Divine Contention | Stormbreakers | Saviors of the Sword Coast | High Level D&D Actual Play Report
General Summary
The Stormbreakers found themselves once again neck-deep in peril, trapped in a dank, swampy labyrinth beneath the dreaded Mere of Dead Men. After a grueling battle against Ularan Mortis and his undead minions, they had taken shelter for the night, huddling together under Leomund’s Tiny Hut. Yet, as any adventurer knows, peace is always short-lived. The respite was fleeting as they prepared to face the twisted high priest of Ebondeath, a terrifying figure armored in impenetrable steel, and with the power to hurl fireballs like it was a morning exercise. The adventurers were no strangers to danger, but this foe tested their limits, launching attacks that left the group singed and shaken.
Amid the chaos of battle, the group’s usual banter barely held back the tension. The bard kept spirits high with quips and clever spells, while the rogue, Zamara, performed her deadly dance, slipping past the priest’s defenses to land strike after strike. But things took a darker turn when the party made a grisly discovery—a creeping hand emerging from Canas’s Bag of Holding. At first, it seemed like another twisted enemy, but when Canas instinctively grabbed it and cast *Protection from Evil and Good*, the hand retreated into the depths of the bag, uttering a raspy, unsettling “Don’t touch me,” followed by a curse.
The encounter with what they suspected was the infamous Bagman—a figure from horror-filled whispers shared among adventurers—left Canas visibly shaken. The Bagman was said to be a creature born from lost adventurers who had disappeared into Bags of Holding, forever trapped and doomed to emerge only to snatch others into its extra-dimensional lair. Though the entity seemed to withdraw, the party couldn't shake the chilling reality that it might return at any moment.
With their nerves rattled but their resolve steeled, the Stormbreakers pressed on. They soon found themselves confronting a fresh wave of horrors—a swirling, shifting bone swarm that clattered down the hall, filling the space with a deafening cacophony. The rogue’s blade seemed to barely scratch the surface, while firebolts from the spellcasters often went wide, ricocheting off the walls. The group’s cleric, Ezra, called upon Moradin’s blessing to heal and rally his comrades, though the enemies seemed endless, and every victory came at a steep price in blood and sweat.
The swarm of bones was relentless, shifting between grotesque shapes—a bear made of ribs, a lion of femurs—each form more horrifying than the last. Even Sparky, the trusty dog, stood transfixed by the unnatural display as the party scrambled to dodge and retaliate. The priest’s earlier fireballs had left their mark, but the adventurers’ determination held strong as they rallied to bring down the swarm, working in perfect tandem despite the oppressive noise and bone-chilling aura of death that permeated the air.
When the dust settled, the Stormbreakers stood battered but victorious, their minds still grappling with the surreal events of the Bagman’s eerie visitation. They knew their journey through the Mere of Dead Men was far from over, and darker forces were still at play. But for now, they had survived yet another night. As they ventured deeper into the swamp, the memory of the rasping “Don’t touch me” echoed in their minds—a grim reminder that in a world filled with magic and mystery, even a simple bag could hide unspeakable terror.
Xaemarra Calaumystar
Ezra Battlestorm
Kanenas
Neutral Good Variant Human (Urban Bounty Hunter)
Fighter 4
Warlock 3
Fighter 4
Warlock 3
74 / 74 HP
STR
19
19
DEX
12
12
CON
16
16
INT
14
14
WIS
10
10
CHA
13
13
Ozus
Neutral Fierna Tiefling (Acolyte)
Cleric 12
Cleric 12
88 / 88 HP
STR
15
15
DEX
17
17
CON
15
15
INT
8
8
WIS
19
19
CHA
12
12
Zith Zinyra
Lawful Neutral Moon Elf (Criminal/Spy)
Assassin 4
Diviner 6
Assassin 4
Diviner 6
54 / 54 HP
STR
10
10
DEX
18
18
CON
12
12
INT
18
18
WIS
11
11
CHA
8
8
Report Date
22 Oct 2024
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