Dabeshi RPG stats
Dabesh Character Creation
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Playing a dabesh requires special permission from the Storyteller, even if you are agreed to play a game with evil characters. If allowed, playing a dabesh costs five freebie points.
Very Strong: Dabeshi have a minimum Strength of 2 rather than 1. They have a maximum Strength of 6 rather than 5. On top of this, orcs get -1 all non-magical Strength rolls, including inflicting damage. They get a -1 bonus on Willpower rolls when making feat of Strength checks.
Tough: Dabeshi receive an extra Bruised level.
Hyena Kinship: Animal Ken difficulties with hyenas are at -3 difficulty.
Disease Resistant: Deabeshi are completely immune to non-magical diseases caused by ingesting foul meat. They get a -3 difficulty break on Stamina rolls when resisting all diseases regardless of source, including magical diseases that allow Stamina rolls.
Fast Healers: Natural healing for dabeshi is three times as fast as it is for humans and most other humanoids. Dabeshi almost never become infected from untreated wounds.
Sharp Teeth: Dabeshi can inflict Strength +1 lethal damage with their sharp teeth but their humanoid bodies are not well suited to biting in combat. Dabeshi have to initiate a grapple before they can bite a foe.
Keen Senses: -1 difficulty all rolls involving Alertness
Insane: All dabeshi must take the derangement Flaw for which they receive no flaw points. Whatever chosen must enhance belligerence or violence such as paranoia, short fuse, sadism, or masochism.
Ill-tempered: +1 difficulty penalty all non-magical Charisma and Manipulation rolls when dealing with creatures who are not dabeshi or hyenas.
Somewhat dim: Dabeshi receive a +1 difficulty on all non-magical Intelligence rolls.
Typical Adult Dabesh Stats
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Willpower 4
Strength 4, Dexterity 3, Stamina 3, Charisma 2, Manipulation 2, Appearance 2, Perception 2, Intelligence 2, Wits 2
Alertness 2, Athletics 2, Brawl 3, Dodge 2, Intimidation 3, Stealth 2, Melee 3, Survival 3
OK, OK, -1 -3, -5, Incap
Dabesh Pack Leader
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Willpower 6
Strength 4, Dexterity 4, Stamina 4, Charisma 2, Manipulation 2, Appearance 2, Perception 2, Intelligence 2, Wits 2
Alertness 3, Athletics 3, Brawl 4, Dodge 3, Intimidation 4, Leadership 2, Stealth 3, Melee 4, Survival 3
OK, OK, -1 -3, -5, Incap
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