protagonist of Torches in the Twilight Campaign
Torches in the Twilight, the pilot episode
Kormatin thwarts a frame attempt against a tengku scout in the Fumayan army plus other stuff
Kormatin busts a murder cult puppeteered by Duke Wiern's youngest daughter
Kormatin's new fame leads to him making new allies
Kormatin's political plotting is interrupted by an assassination attempt on his friend
Kormatin and company thwart some assassins and steal some horses
Mainly relying around finding and slaying a beautiful vampire puppet master
Kormatin stumbles onto a new criminal cartel while sorting out the loot from his vampire slaying
Session revolved primarily around removing a skin changer led cartel of ogre criminals
Kormatin goes on a charm offensive to recruit allies to help overthrow the Uwcharedian puppet states
The team wraps up their political recruitment tour and also fights a Death Goat
Brigid's spywork paves the way for the start of a campaign to liberate Swynfaredian's puppet Border Baronies
Kormatin and allies participate in a brutal battle
Kormatin's Borderland's coalition consolidates liberation of the Swynfaredian puppet states
we stage a hypothetical fight against a grootslang
we playtest a fight against some trolls
Kormatin and company have an exciting side quest with their new dwarf friends
"Kormatin's Seven" robs the Gorisonads with a daring fake bounty hunter ploy
"Kormatin's Seven" disbands and Kormatin and his "Core Four" target a Gorisonad spy
Kormatin and company fail their assassination attempt but gain interesting information as a consolation prize
Kormatin and company try and fail to kill Spymaster Caedfel ap Gorisinod
King Henryk orders Kormatin to remove the threat of camazotz mercenaries
Kormatin and company complete their mission to drive off the Uskalan camazotz mercenaries Swynfaredia hired
Kormatin and company assassinate Lady Madrona, a linch pin in House Gorisonad's spy network
Kormatin and company assassinate Caedfael ap Gorisonad, the house's last major spymaster
Kormatin and company investigate disappearances in the forests of Fumaya's Toe
Kormatin and company shake down two shady shape changing bounty hunters to expose an old murder
Kormatin and company run some errands...and then perform some recreational necromancy
Kormatin and company incite a goblin slave revolt to weaken House Selwyth
Kormatin and company slay a Selwyth lich in a lair hidden in a lead mine
Kormatin and his friends enjoy a (mostly) pleasant festival