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Moradin

The Mining King (a.k.a. God of dwarves, mines and protection, The Forger, The Artisaint)

Quality is what separates warriors from brigands. Be proud of your work, and those you follow.
Moradin: a name synonymous with craftsmen and their finest works. A master artisan in his own right, Moradin created the Dwarven race after thousands of years of fine-tuning and indecision. What many consider his magnum opus, he considers rushed and flawed: the Dwarven race was created with intentional imperfections to balance their strengths but was cursed with an imperfection that even Moradin considers harsh: lack of innate confidence. As they currently are, many Dwarves rely on inebriation in order to maintain confidence in both social, martial, and in artisan circles. Despite this, Moradin is credited as being the best smith ever known, and a piece that "would honor Moradin" is the highest compliment one could receive if gotten genuinely, and one of the worst insults if done otherwise.

Divine Domains

Forge, Knowledge, Creation, Dwarf crafts, Protection, Smithing, Good, Law

Holy Books & Codes

There are no books attributed to Moradin, in either a theological or purely artisanal sense.

Divine Symbols & Sigils

Moradin's symbol is an anvil stricken by a flaming hammer.   There are numerous artifacts supposedly created by Moradin-- so many that it is impossible to record them all. Many artisans have attempted to claim their work to be Moradin's as a right to holy power, but none of these claims have ever been proven correct.

Tenets of Faith

Honor him by emulating his principles and workmanship in smithing, stoneworking, and other tasks. Wisdom is derived from life and tempered with experience. Advance the dwarven race in all areas of life. Innovate with new processes and skills. Found new kingdoms and clan lands, defending the existing ones from all threats. Lead the dwarves in the traditions laid down by the Soul Forger. Honor your clan leaders as you honor Moradin.

Physical Description

Identifying Characteristics

A long braided beard with an iron patch adhered to his skull over his right eye. The cause of this permanent attachment is unknown.

Special abilities

Can smith perfectly and, if given enough time, can produce or mimic nearly any tool, armor, or weapon. He is wise and can, in some cases, read minds.

Apparel & Accessories

Wears a blacksmith's apron in most cases, but dons intricate Dwarven armor in the face of battle.

Mental characteristics

Accomplishments & Achievements

Created the Dwarven race as they are today.

Failures & Embarrassments

Created the Dwarven race as they are today.

Personality Characteristics

Motivation

To perfect the Dwarven race over time, hopefully with minimal interference.
Divine Classification
Greater God
Alignment
Lawful Good
Church/Cult
Children
Gender
Male
Eyes
Pale Blue-grey
Hair
Long and Black
Skin Tone/Pigmentation
Pale, burnt in some areas
Height
5'2
Weight
160 pounds

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