Lithosaur
Native to underground caves, especially in central Sildair, the lithosaur is a massive lizard creature, with unnaturally thick skin, that looks and feels like stone, hence the name.
Lithosaur CR: 2
Medium monstrosity, chaotic neutral
Armor Class: 14 (natural armour)
Hit Points: 27 6d8
Speed:
6 Squares
, climb: 6 Squares
STR
14 +2
DEX
13 +1
CON
11 +0
INT
3 -4
WIS
14 +2
CHA
5 -3
Damage Resistances: Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses: Darkvision 12 squares, Passive Perception 12
Languages: None
Challenge Rating: 2
( 450 XP)
Stone Camouflage: The lithosaur has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Actions
Multiattack: The lithosaur makes one attack with its claws. If that attack hits, the lithosaur can make one bite attack against the same target. Claw: Melee Weapon Attack: +4 to hit, reach 1 square, one target. Hit: 9 2d6+2 slashing damage. Bite: Melee Weapon Attack: +4 to hit, reach 1 square, one target. Hit: 5 1d6+2 piercing damage.
The lithosaur is a massive lizard with thick, stone-like skin.
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