Tessra, with its expansive territories and infinite trials, serves as a grand stage for heroes and villains of varied kinds. This chapter presents various new opportunities for players to define their characters and destined paths This book provides character options beneficial to players, enabling adventurers and NPCs alike to take on pivotal or secondary roles in a Tessra Campaign setting. This chapter will delve into narratives and data that bridge the races of the Player’s Handbook with the wider universe and the lands of Tessra, introducing new races, subclasses, and backgrounds. The origins or conventions of the races and magic described in this chapter may differ from those established in other D&D books. This information is specific to Tessra, and in some instances, to the broader universe of Soullight. If there is a discrepancy between this book and what’s laid out in the Player’s Handbook, the information presented here should precede a Tessra campaign.