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Healing Orb

Healing Orbs are an upgraded variety of Medkit Orbs, capable of restoring more stats because they are of a better variety. Compared to their medkit orbs, healing orbs restore all of HP, and up to 46% MP. Under a Siriean dome, these devices lock and are unable to be used.

Mechanics & Inner Workings

Using a tiny Leray crystal shard, these devices work through aura infusion, and require the faintest touch of personal MP energy to get the chain reaction started. Once used, this crystal and the capsule defining the orb disappear forever. The aura surrounds the user just a second later, improving their stats dramatically.

Manufacturing process

Heavy compression is involved to increase the concentration density of the glass.

Significance

Used outside of a battle to heal all Leray-related combat damage.
Item type
Magical
Related Technologies
Related Condition
Rarity
Healing Orbs are very common items.
Weight
0.2kg
Dimensions
2x2 inches (diameter)
Base Price
25 CR
Raw materials & Components
The internal crystal is synthesized with the properties of a pre-existing Leray spell that works directly with the veil to bypass healing restrictions. The glass insulates the magic to prevent its escape, early detonation, or expiration, but this glass is still permeable.
Tools
Leray crystal, glass, iron, and a mage to install the simple spell.

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