Ranged Combat Feat Quicklist
This feat only applies to Rifles and Heavy Weapons. Once per Encounter, when targeting an enemy in your point blank range, you may treat the enemy as though they were within your weapon's optimal range.
Name | Prerequisite | Benefit |
---|---|---|
Aimed Shot | BAB +2 | If you aim before making a Ranged attack you gain a +1 to your roll. |
Concussive Blast | Dex 13 | Take a -2 to your Attack roll and increase your Critical threat range by 1. {On a successful Critical Attack your target must pass an Endurance check, DC the Damage they took, if they fail they are knocked down.} |
Deadeye | BAB +8 & Aimed Shot | If you aim before making a ranged attack increase the damage you deal by an additional damage die. |
Far Shot | Aimed Shot | Once per encounter, when making a ranged attack outside your weapon's optimal range, you may halve the range penalty. |
Heavy Shot | Dex 13, BAB +1, & Proficiency with the weapon being used. | Once per day, take a -8 to your defense until the start of your next turn to deal +1 die of damage on your next attack. |
Pin-Point Shot | None | Subtract an amount from your Damage modifier to ignore that much of your target's Damage Resistance. |
Point Blank Shot | Dex 14 | This feat only applies to Rifles and Heavy Weapons. Once per Encounter, when targeting an enemy in your point blank range, you may treat the enemy as though they were within your weapon's optimal range. |
Precise Shot | None | When making a called shot the penalty for targeting a limb is reduced to -2 (from -5) and the penalty for targeting the head, or their weak spot if known, is reduced to -5 (from -10). |
Quick Draw | BAB +1 | You can draw or holster a weapon as a swift action instead of a move action. |
Sniper | Point Blank Shot, Precise Shot, & BAB +4 | You always ignore Soft Cover when you make ranged attacks. You also gain a +5 bonus on all ranged attack rolls at a range of Medium and above. |
Studied Shot | Proficient with Ranged Weapon/Group | -10 to Defense to gain +10 to your Attack Roll and Damage Roll on your next attack at Long Range. |
Hip-Fire Shot | Dex 12 | This feat only applies to One Handed Pistols. When targeting an enemy in your Point Blank Range, you gain +1 on your Attack & Damage Roll. Once per Encounter, you may make an Attack of Opportunity against an enemy within your Point Blank Range. |
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