Daze Monster
Classes Mystic 2, Technomancer 2, Witchwarper 2
School enchantment (compulsion, mind-affecting)
Casting Time 1 standard action
Range medium (100 ft. + 10 ft./level)
Targets one living creature of CR 5 or lower
Duration 1 round
Saving Throw Will negates; Spell Resistance yes
This spell functions like daze, but it can affect any one living creature of any type up to CR 5. Creatures of CR 6 or higher are not affected.
School enchantment (compulsion, mind-affecting)
Casting Time 1 standard action
Range medium (100 ft. + 10 ft./level)
Targets one living creature of CR 5 or lower
Duration 1 round
Saving Throw Will negates; Spell Resistance yes
This spell functions like daze, but it can affect any one living creature of any type up to CR 5. Creatures of CR 6 or higher are not affected.
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